akai's Recent Activity
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akai replied to the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
All the tests I did was with Eileen’s outdated stagger pre-VF5US 2.01/REVO 1.0.
Apr 3, 2025 at 2:19 AM -
akai liked Sente's post in the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
Interesting. I'm going to run further tests on when it will or won't execute. It's strange that I'm not getting a jab or kick to...
Apr 3, 2025 at 1:41 AM -
akai liked -nero-'s post in the thread The players that made me play VF for more than ten years.
Greetings, I want to post this publicly as an aknowledgement to some of the people that played me and helped me improve in this game and...
Apr 1, 2025 at 4:09 PM -
akai posted a new thread.
Miscellaneous VF Infographics
Just making a thread to post images that is supposed to be informative. I have been doing this on my twitter account and thought I...
Forum: General
Apr 1, 2025 at 11:26 AM -
akai replied to the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
In my tests, just with one single input of [P] during the stagger I was able to recover 3 frames of stagger animation and the jab also...
Apr 1, 2025 at 11:02 AM -
akai replied to the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
@Sente Always great to see other testing methods reinforce/support the findings/observation. Thanks! Another game system topic that I...
Mar 31, 2025 at 9:53 AM -
akai liked Sente's post in the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
Just as further support for the stagger recovery basics, I have attached two Eddienput scripts to help recreate test scenarios with...
Mar 31, 2025 at 9:09 AM -
akai liked Kingbison's status.
Akebono from Team Hydra is back. I'm an old dad now, but you will still eat my giant swing.
Mar 29, 2025 at 10:13 AM