VF4FT Goh Arcadia Issue 52
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			Original Text: Astro
Translated by: noodalls
Contents
Utilise his attacks to the greatest extent (top)
Paying attention to his new attacks, and then thinking about the overall changes in his fighting style. Let's check the new moves qualities thoroughly.
Let's check his changes in fighting style(top)
In saying that Goh's fighting style has been changed greatly, an example is the![Punch    [P] [P]](styles/default/xenforo/clear.png)
 which has been changed to midweight punch counterable. Also, the ![Punch    [P] [P]](styles/default/xenforo/clear.png)
 on hit is disadvantaged to -1, so the ability to use it is fairly questionable.
The next point that is of importance is the moves that can be used when separated from the the opponent. The main three are
, ![Tap Back    [4] [4]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 and ![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
. The 
 is, as has been the case up until now, able to be used as one of his main moves. The ![Tap Back    [4] [4]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 does not stomach crumple on CH in this version, so from mid range the ![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 should be used instead.
This move causes vital area crumple, and can be followed with another![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 or 
, with good damage. On normal hit it's +2, and on guard it's -4, so there's no guaranteed counter. On normal hit, you can apply the mixup of ![Tap Down-Forward    [3] [3]](styles/default/xenforo/clear.png)
 or any type of throw, so it's a great technique. Try to verify the hit as quickly as possible, and don't let up after it connects. The one problem with the move is that the execution isn't that great, so you should try not to use it too much when only having a small advantage.
About the Change Moves(top)
The A2![Tap Back    [4] [4]](styles/default/xenforo/clear.png)
 can knock down on CH, and there are moves that will connect after this. It's a strong move that at 16 frames you should use where your ![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 would be interrupted by the opponents ![Tap Down    [2] [2]](styles/default/xenforo/clear.png)
.
On the other hand, the B2![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Punch    [P] [P]](styles/default/xenforo/clear.png)
![Plus    [+] [+]](styles/default/xenforo/clear.png)
 is a catch throw, but its strength is that its execution is quicker than the B1 ![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Punch    [P] [P]](styles/default/xenforo/clear.png)
![Plus    [+] [+]](styles/default/xenforo/clear.png)
.
Captions
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
, on normal hit, it's now +2. You need to be able to verify your hit in an instant.- When at +4, the 
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
 will be beaten by an opponent's ![Tap Down    [2] [2]](styles/default/xenforo/clear.png)
. But, his A2 ![Tap Back    [4] [4]](styles/default/xenforo/clear.png)
 will beat out the ![Tap Down    [2] [2]](styles/default/xenforo/clear.png)
, and you can follow up with other attacks, so expect good damage. 
Footnotes(top)
Change moves - the A2![Tap Back    [4] [4]](styles/default/xenforo/clear.png)
 on CH will alow P, then 
 to connect. You can also swap the 
 for a crouch buffered ![Hold That Shit Down    [2_] [2_]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Punch    [P] [P]](styles/default/xenforo/clear.png)
![Plus    [+] [+]](styles/default/xenforo/clear.png)
. Also, the B2 ![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Tap Forward    [6] [6]](styles/default/xenforo/clear.png)
![Punch    [P] [P]](styles/default/xenforo/clear.png)
![Plus    [+] [+]](styles/default/xenforo/clear.png)
 is quick to execute and will go into tsukami if successful. This is advantageous to use against an opponent's tech roll.
Posted by noodalls on 21/08/2004
Edited by Myke on 03/04/2005 
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