1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
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Berzerk's Recent Activity

  1. Berzerk replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    Shiwapo did a mega long stream going through character changes and trying combos, setups This link goes to the Pai section. The BT 7K...

    Dec 18, 2024 at 11:18 PM
  2. Berzerk liked akai's post in the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    I am not much of a combo person, but currently I am looking at [6][6][P] to serve 2 alternative purposes: - A fast double fist...

    Dec 18, 2024 at 11:12 PM
  3. Berzerk replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    Doing some sets with a friend, we noted its actually just 64P (not the second p in string) that is said to be new combo potential in the...

    Dec 18, 2024 at 11:11 PM
  4. Berzerk liked kingo's post in the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    It's 14 frames so you can punish -15 moves with, especially when the wall is behind your opponent, and at the right distance you can go...

    Dec 18, 2024 at 11:10 PM
  5. Berzerk replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    This is cool... I saw Shiwapo practicing that throw with the opponent close to edge of ring too. It's kind of hilarious, the throw...

    Dec 18, 2024 at 11:09 PM
  6. Berzerk replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    yeah its pretty much for walls only. There's a few other ways to do it.

    Dec 18, 2024 at 11:08 PM
  7. Berzerk liked Combolammas's post in the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.

    Isn't the second hit of 66PK a high? I've seen low punch from opponent after 66P and both the followup kick and the low punch whiff each...

    Dec 18, 2024 at 11:06 PM
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