1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
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VolcanoShed's Recent Activity

  1. VolcanoShed liked kingo's post in the thread VF5US/R.E.V.O. Version 2.0 Aoi Changes.

    [5][2_][3][P][+][K] So far, I like how [2_][3][P][+][K] is buffed You can now get a full combo -> to punish unsafe low ( more than -15),...

    Dec 20, 2024 at 6:46 AM
  2. VolcanoShed replied to the thread Kage Combos.

    Yeah, El Blaze seemingly falls too fast now so no bound after the K+G

    Dec 19, 2024 at 7:12 AM
  3. VolcanoShed posted a new thread.

    The Situation After a Throw Escape (REVO/US 2.0)

    NOTE: this post is currently in progress, so far I've updated Akira/Sarah/Lau VF5: what situation are you in after your throw gets...

    Forum: Dojo

    Dec 18, 2024 at 11:40 AM
  4. VolcanoShed replied to the thread The Situation After a Throw Escape (FS/US 1.0).

    Alright, it's not too much work to just make another post anyway, I'll go ahead and do that

    Dec 18, 2024 at 11:06 AM
  5. VolcanoShed liked akai's post in the thread The Situation After a Throw Escape (FS/US 1.0).

    Volcanoshed - great work. I agree with Razinoff. While majority of people will be moving on to US2.0 / REVO, I think there is value of...

    Dec 18, 2024 at 11:05 AM
  6. VolcanoShed replied to the thread Kage Rising Kick Whiff Punish Setups.

    Thank you @G0d3L also for the wakeup attack being done earlier which setting should I turn on?

    Dec 17, 2024 at 12:08 PM
  7. VolcanoShed liked G0d3L's post in the thread Kage Rising Kick Whiff Punish Setups.

    Beware that in your scenario you didn't take in account the case where the wake up attacks are done earlier (it's an advance setting)....

    Dec 17, 2024 at 12:04 PM
  8. VolcanoShed replied to the thread Kage Combos.

    Unfortunately since REVO/VF5US 2.0, El Blaze's greater weight causes 2_6K > P > K+G to not connect anymore after Ten Foot Toss, so...

    Dec 17, 2024 at 9:03 AM
  9. VolcanoShed liked Combolammas's post in the thread The Situation After a Throw Escape (FS/US 1.0).

    Goh standing throws are unchanged Tsukami escapes are now -6, front facing and out of throw reach Low throws are -6 front facing and out...

    Dec 17, 2024 at 8:59 AM
  10. VolcanoShed replied to the thread The Situation After a Throw Escape (FS/US 1.0).

    In the process of updating this for REVO, updated Akira/Sarah/Lau so far I'll try to add low throws and ground throws too

    Dec 17, 2024 at 7:18 AM
  11. VolcanoShed liked erdraug's post in the thread VF5US/R.E.V.O. Version 2.0 Vanessa Changes.

    That's awesome! At +7, a buffered OS 66K+G (18f exe) beats everything except 10f jabs and reversals/sabakis for a sidecrumple!

    Dec 17, 2024 at 6:21 AM
  12. VolcanoShed replied to the thread VF5US/R.E.V.O. Version 2.0 Vanessa Changes.

    The new DS 2KP+K+G is a really good string on the side If you have +5 or more on the side (or you do it straight after an evade or an...

    Dec 16, 2024
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