When sorting a move, the command list loses track of what section you were in. For example, if I'm in the "throws" tab of a character, and then...
Would the VFDC admins consider creating an OTG (green) combo section in character combos?
Losing push does hurt a lot. But the 9f back throw is a big deal. It means Wolf now has a real nitaku at +5.
[MEDIA]
Any Wolf moves like this?
He won't stay on his FEET when he fights you.
Also ggs to @blossy1000 the last few days!
I wouldn't say his burning hammer is a top move, but his [6][3][2][1][4][P] is one of his best moves imho.
Thank you for the extremely helpful and detailed reply Chill!
don't give up cobra! I'm sure there's ppl that will split rooms!
I'm definitely going to evo. Cobra, bring those setups!
I don't understand the rules for when a string keeps an opponent sideturned. For example, I can repeatedly standing p a sideturned opponent, and...
One thing Wolf has over Taka is range of throws. The F5, GS, and BH all have a longer range than any other (non catch) throws in the game.
Great stuff! Arrow knuckle is 14f, not 17f. I think Burning Hammer is listed in the movelist as 16f, even though they say 15f in the video.
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