Haven't read the strategy portion but I've noticed that you have 4PKP listed in punishers but no KKK listed for -14 - -15. Also Taka specific,...
Goshindo sounds nice. I'd like to practice some mix-and-match art at some point. For the topic, I've done 4 years or so in taekwondo and then a...
I wouldn't consider it totally useless because of that wallstagger, but it's certainly more limited than it needs to be because of the atrocious...
The only theoretical reason I have for using it is if the opponent has a wall directly behind him. 1K+G causes a wallstagger on NH, 2/8K+G does...
Just wondering if you guys have any reliable ones you want to share. One thing about my sub Blaze that sucks balls is that I don't really know...
I'll just dump this here. For whatever reason I decided to test how much damage everyone gets when punishing Taka's -15 moves. Decided I'd make a...
Stl_Tim: 2p is super weak in fs
Tried that 1P CH, 2P, 2_3P, 9K on Jacky. Works both stances. What I did was delay 2P with 333P+K+G and it seems reliable. I use a similar trick in...
43P is pretty godlike. + on block, combo on hit and as an added bonus it's very easy to set it up as a meaty vs regular tech roll vs most of the...
Spacing mean playing distance games. I guess Cozby means Jacky has a bit more leeway in those since whiffing against him can mean half life gone....
This is not actually a bug but if you've ever wondered why moves after Jeans 66P won't cause a CH on Jacky (and probably DS Vane too) if you're...
My current guess is that the rising speed bug is connected to the (rather stupid) way VF handles rising from downed position. As in, there's a...
Seems the same. I did not test special cases like teching a spinning knockdown in the "wrong" direction or juggles from side / back.
Sounded a bit fishy (and too good for me) so I recorded this on myself. You can attack through the low throw. The situation is very similar to...
When the opponent is teching with a sidetech as that one recovers crouching. As far as I know it works from every position. Teching in place...
Oh, there's a character lock? Hurrrp (blazejeanjeffazejeanjeff...). EDIT: No, sorry, no Jean. Hotdogs for everyone.
For B,C D & F: Look at the total frames of a move. From +-0 you could punish a 36f totalframe move with a 14f move (you can't evade at +-0 but...
Double evades on some strings allow for this. I know Wolf can land his burning driver this way. Taka is probably better off with a combo though,...
actually the properties have been changed, you could use Akira and Goh shoulders to avoid 2P's from the other stance in vanilla. that's not...
Don't worry about it. I just popped in for a minute while waiting for finns to get on. I just felt the need to ask where you are since I joined a...
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