You don't need a spinning knock down if the opponets position is already screwed. As a matter of fact adding a spin ending to some comboes with...
Might be the case, at least Goh is also missing one of his (The "Jakoga" or "weakfish" one). It might still be in but I haven't yet seen Lion...
Do a move that causes a spinning knockdown and time a meaty for sideteching opponent and you'll get him sideturned. If they tech in place you can...
Opponent crouching at -7 or worse gets low thrown if they just hold G or do nothing. Not guaranteed though, but it works on people who freese.
AzureWanderings: I PM you (or started a conversation, anyway) some random stuff. You might already have all of it but I just felt like posting...
You can grab when you've conditioned your opponent to blocking, they are trying to evade (throws are considered circular, they can't be...
Not sure if peeps already knew this but TKOD on CH is a true combo. The timing for it to be totally unescapable is pretty tight but that's half...
(CH 6K) 3K,P, 3P, 2P, 46P(delay),P,6P Works on Jacky both stances. Since I forgot to mention the damage in the Jean version it's 88 (on 3K...
You can parry Jackys 3K,P,2K,K block or hit but IMO you're much better off just blocking it. If he does the high followup you don't get hit and...
umm. Throw them?
Oh yes, forgot about that move. More dmg and knockdown so yes, it's better.
Evading a 36 total frame move from a -1 situation leaves you at +12.
Not guaranteed. He can crouch the first hit (or attack with BT 2K for a combo). You need a mid to hit him. 3K should be good for frames and...
I've never had anything go wrong with it on Jean. Are you doing advancing jab? There's probably issues without. As far as I know minor counter...
Not to sound like an ass but there's really no reason to go necroposting and bumping old threads on top of forums if you actually haven't got...
6K, 9K+G, P,K,PcK does 76 from either stance, carries the opponent furher and possibly allows for a wall finish if there's one present. 6K P,...
I just accidentally wrote a message on the old Goh forums, so it's not a read only.
Just came up with this. Only tried on Eileen so far. 3K,P, 1f delay 3P, 1f delay P, 46P+K,P,6P 3K,P, 1f delay 3P, 1f delay P, 6K~P+G Both do...
I've never noticed any need for delays with 1P+K. If you hit a bit further away (not on the first frame) you can do 1P+K, 2P, 9K+G, 33P,K on...
The peeps with a 14f guaranteed on recovery string get ~50. The guys who got combos out in ver.C still do with buffed up combo damage...
Separate names with a comma.