Copyprotection thread (continued from PS3 thread)

Discussion in 'General' started by Manjimaru, May 26, 2010.

  1. Alstein

    Alstein Well-Known Member

    That wouldn't kill the market for PC gaming, just those companies that foolishly made such games knowing that 95% of the userbase couldn't run the game well.

    As for steam, you can lose a game's online if Steam goes down, or have a glitch happen. I refuse to use DRM schemes that require a 3rd program to run every time I play the game. To me, that's worse then Securom- so I'll only use Steam for Valve games- that's it.

    Fact is companies like Stardock and Paradox make a lot of PROFITS without using DRM on their games. That might not work for everyone, but it would for companies that actually have a sense of quality.

    The issue is the companies that have their products fail tend to blame piracy instead of their own shortcomings.

    Anyone who says this is the future, get used to it, blah blah blah- I can't respect anything coming from them on this- as they're nothing more then part of the problem themselves. If we all said no, they'd change their tune fast- but we as gamers are a cowardly lot, which is why the big publishers get away with it.

    If that's the future, I won't be part of it, and neither will some other companies. Let the rest of the industry crash.
     
  2. SicilianVizzini

    SicilianVizzini Well-Known Member

    They wouldn't be able to run the game at all, unless something like 5fps was considered interactive (on a Core i7).

    My assertion is; that PC hardware & software sales for the home market have always relied on high end gaming. Without that, you might look at the box under your large Full HD screen as being more capable than your PC for games, and able to do all non-business tasks equally well.

    In 22years of using a PC, I've never bought a Desktop PC for the home without High end gaming being a big part of the sales decision.
     
  3. erdraug

    erdraug Well-Known Member Content Mgr Vanessa

    XBL:
    erdraug
    I just noticed that the discussion moved to this thread [​IMG] Has the Humble Indie Bundle been mentioned yet?
     
  4. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    You have yet to convince me why consoles could run hardware that PC could not. There is no logical reason for it.
     
  5. SicilianVizzini

    SicilianVizzini Well-Known Member

    Real-time ray-tracing is a task that is better suited to heterogeneous architectures like blade servers than homogeneous general purpose architectures like the PC.

    Adding in an expensive card to a PC to offload this task is possible. And who knows, maybe in 3years when the next-gen consoles go on sale; probably around the £500/€600/$750 mark, a comparative compute card from nvidia/ati might cost only the same, and it will be a manageable upgrade for half the market.

    But I think the ps3's ground work with the Cell will give them a huge advantage in offering higher performance real-time ray-tracing; and so much cheaper.

    Back on topic.

    You didn't mention if you would be satisfied getting a DRM free dvd 18 months later, as a good half way house to protect publsiher/developers from the pirates, while giving you a DRM free software collection eventually.
     
  6. Alstein

    Alstein Well-Known Member

    if they fix their mistakes later , I'll be willing to look at their game later.

    I just refuse to buy steam exclusives or Games with other obnoxious DRM. (Yeah, Steam does provide some good stuff with the DRM, but it's still a nasty DRM)
     

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