Dead or Alive 5 Announced for 2012! PS3 and Xbox

Discussion in 'General' started by Brisal73, Jan 8, 2010.

  1. Darrius_Cole

    Darrius_Cole Well-Known Member

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    Re: Dead or Alive 5 coming

    I don't think that is an opinion. I think that is a fact.
     
  2. MarlyJay

    MarlyJay Moderator - 9K'ing for justice. Staff Member Gold Supporter

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    Re: Dead or Alive 5 coming

    TBF to DOA. It's a guard button isn't it? You hold it and you block. I'm sure DOA has the same control scheme as VF, or at least, it used to.
     
  3. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    Re: Dead or Alive 5 coming

    Yeah, same sort of deal. The free button is basically your guard button in VF. You can hold back to block like most 2D fighters as well.
     
  4. jinxhand

    jinxhand Well-Known Member

    Re: Dead or Alive 5 coming

    Believe it or not, there's more to DOA than just block and hold...
     
  5. Uncle_Kitchener

    Uncle_Kitchener Well-Known Member

    PSN:
    UncleKitchener
    Re: Dead or Alive 5 coming

    Offensive Hold String Mix-up Offensive Hold String Mix-up Offensive Hold String Mix-up Offensive Hold String Mix-up Offensive Hold String Mix-up Offensive Hold String Mix-up
     
  6. MAtteoJHDY

    MAtteoJHDY Well-Known Member

    Re: Dead or Alive 5 coming





    I noticed a couple of sidesteps here and there.

    Not sure about this game yet. It looks good, different from all other DOA's, but the game is so fast that I am not sure what defensive options one can take other than pressing the G button.

    As usual, I might be biased coming from years of VF, but something seems off. we will see. I fully intend to get the game as I got all other DOA's.
     
  7. DWR

    DWR Well-Known Member

    XBL:
    DrVonLee
    Re: Dead or Alive 5 coming

    I like what I'm seeing much more than I thought.

    Visually, i love the minimal UI over the craziness of the juggles/explosions.

    There is a lot of potential, let's hope that this turns out deep enough to be actually fun, and not a semi-random counterfest.
     
  8. Dragonps

    Dragonps Well-Known Member

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    ENGDragon83
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    Re: Dead or Alive 5 coming

    I just saw the latest video for the game (Ayane vs Hitomi) and that damn power blow still annoys me. It really does affect the pace of the game and turns it more casual. I'm like 50/50 on it so unsure until I play the demo.
     
  9. jinxhand

    jinxhand Well-Known Member

    Re: Dead or Alive 5 coming

    I'm so glad they're implementing alot of things from 3.1... This means that there will actually be true combos, and guaranteed hits, possibly guaranteed punishes since there will be + frames and such...

    I didn't manage to see any powerblows hit characters blocking, but I do hope that there's some sort of guard crush that actually serves a purpose, unlike in DOA4.1, where you could still manage to counter even though your guard was broken...

    My only beef is the camera right now... I hope it doesn't mess you up like in SFEX3, but that it works kinda like how Tobal No. 1's camera was...
     
  10. masterpo

    masterpo VF Martial Artist Bronze Supporter

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    lastmonk
    Re: Dead or Alive 5 coming

    I like DOA always have. Looking forward to it and to VF5FS this summer. But I must comment on this defense and advanced defense statement. If you qualify your statement to say that VF does defense and advanced defense better than any other arcade fighter out there, then you are 1,000,000% right [​IMG]

    Fighting game though is too broad. Here's why, the mixed martial arts fighting games that THQ puts out count as fighting games. Sure, we could say fighting simulations, or combat simulations, but they are still fighting games. And the latest version UFC 3 has an arcade mode (equalized stats) In this mode all fighters are basically equal and the players just have at it.

    The number and quality of defense and advanced defense options in the MMA games by THQ are at the very least comparable to what is available in VF. I'm just comparing them in a very relative way.

    For example sabakis, inashis, throw escapes etc, are not in UFC, but they have their share of reversals, grapple reversals, submission reversals, dodges, blocking high, low, take down counters etc.

    On defense VF gives you a helluva lot of options
    On defense UFC gives you a helluva lot of options

    Yes those options are apples & oranges (in a way) but the net result is the same. VF's defense and advanced defense is deep enough to allow a player to virtually win with a defensive style. UFC's defense and advanced defense is deep enough to allow a player to virtually win with a defensive style.

    I've been objectively comparing them both for a little more than a year now, and I'm leaning in the direction of UFC in terms of which game gives you more defensive options relative to its on type.

    Here's what I mean: If you're in a VF match and you simply count your defensive choices in any given match, duck, block, evade, back dash, jump-over, reversal,throw escape etc, you come up with some number. If you do the same thing in UFC come up with some number also, but I'm starting to believe the number is bigger in UFC (I'm not sure yet) but I think so.

    The reason is in a UFC MMA fighting game you have:

    Stand up defensive options
    Stand up defensive options (in clinch range)
    Clinch defensive options
    grapple defensive options
    on ground (top) defensive options
    on ground (bottom) defensive options

    each of these categories have a significant amount of choices.

    I know we don't like to talk about the MMA simulators on this site, but the fact that the new UFC 3 has added an arcade mode,
    blurs the difference some what.

    Gernburgs, you know I am probably the ultimate VF fanboy, and I have posted many many times that VF is the best fighter on the planet. I now have to qualify that statement, because THQ's mixed martial arts fighter has added arcade mode (equalized stats) Now the game can be played as a simulation or arcade fighter.

    I still think the two games are complements of each other, and that basically they appeal to two different markets. But with the addition of arcade mode to UFC 3 the lines are blurring and which fighter has the most advanced total offensive and advanced total defensive, is no longer clear in my mind.

    I've always counted DOA a step over Tekken, because Tekken seemed to have more defensive gimmicks rather than things that were systematic for all characters. IMO DOA is closer to VF in that regard. Obviously not as rich, but more consistent than Tekken. But Sadly, painfully, regretfully, reluctantly, I'm starting to think that in terms of the quantity (system wide) of defensive options

    UFC >= VF > SC >= DOA > Tekken

    This opinion is still in formative stages, so feel free to flame flame flame. I won't be mad. I'm not saying that any one of these games are better or more fun than the other, I'm simply talking about the number of system-wide (regardless of character) defense and advanced defense options. On the other hand if you're the kind of person who measures a fighting game soley on defensive options available then I am drawing a certain conclusion.
     
  11. Uncle_Kitchener

    Uncle_Kitchener Well-Known Member

    PSN:
    UncleKitchener
    Re: Dead or Alive 5 coming

    The camera is all over the place to be honest, especially when stuff start blowing up and there's constants vibration and I can't see shit. The games always had a simple camera and that did the job, but they had to introduce a dynamic camera in DOAD and that was really obnoxious.
     
  12. Shidosha

    Shidosha Well-Known Member

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    Re: Dead or Alive 5 coming

     
  13. Berzerk

    Berzerk Well-Known Member

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    BERZERK_DC
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    Gunstar Red
  14. MAtteoJHDY

    MAtteoJHDY Well-Known Member

    Re: Dead or Alive 5 coming

    Vid from the stream, Hayabusa looks crazy as usual:

     
  15. Feck

    Feck Well-Known Member Content Manager Akira

    Re: Dead or Alive 5 coming

    Glad you can turn that cinematic camera off and use a camera more in line with the older games.

    Side stepping sounds strange, I hear you have to hold RB/R1 and tap up or down? I guess holding [G]+[P]+[K] is DoA's take on super combos.
     
  16. Rodnutz

    Rodnutz Well-Known Member

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    XxRodnutzxX
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    XxRodnutzxX
    Re: Dead or Alive 5 coming

    I really want to try this demo but I don't want to buy Ninja Gaiden. Anyone know if the Xbox code from GameStop is on the receipt? If it is I'd buy the Special Edition and then just return a few days later.
     
  17. Feck

    Feck Well-Known Member Content Manager Akira

    Re: Dead or Alive 5 coming

    Pretty sure it's part of the games packaging, probably on a card like usual.

    Check your PM [​IMG]
     
  18. def

    def Well-Known Member

    Re: Dead or Alive 5 coming

    POSSIBLE CHARACTER ROSTER FOR DOA 5

    I'm not sure if this was posted already, but if it is true, then there are MORE VF characters including a favorite of mine, as she would say, "YAHOO!"
     
  19. Feck

    Feck Well-Known Member Content Manager Akira

    Re: Dead or Alive 5 coming

    3 VF characters is nice, Pai & Sarah then Akira is a bit strange though would have made sense to even it out and have one more male. Jacky or one of the heavyweights would have fit in nicely [​IMG]
     
  20. Kamais_Ookin

    Kamais_Ookin Well-Known Troll

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    Kyooboona
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    Kamais Ookin
    Re: Dead or Alive 5 coming

    I'd be up for some Jeffry vs. Bass matches in DOA.
     

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