Good Games Thread

Discussion in 'Xbox Live' started by westtrade, Oct 31, 2007.

  1. GameofDeath

    GameofDeath Active Member

    GGS Krye NL thanks for all session!
     
  2. smb

    smb Well-Known Member

    WOW. no wonder i only evade about 1 outta 10 ground throws. i'm not even entering the right directions, and only get lucky on a misinput [​IMG]

    good to know
     
  3. VFnumbers

    VFnumbers Well-Known Member Content Manager Lei

    PSN:
    VFnumbers
    XBL:
    VFnumbers
    My mindset first was TEing 3p+g,and 6p+g as a default but u used 2p+g and 4p+g more often. I decided to input a third TE risking the whiff at the end of evades. After several matches it came down to just using 3p+g,4p+g,and 6p+g in that order during evades lol was willing to be honest and take the 2p+g from jeffry. Even during the end of staggers i inputted those three throw escapes without evades the risk was simple whiff the throw escape and eat a knee or my throw escapes become 0 frame if my opponent dashed in. TEG doesnt work during staggers or hitstun only appears as TE. It a bad habit for me imo
     
  4. smb

    smb Well-Known Member

    ggs social ruin, once again.

    goh goh gohdget arm. goh goh gohdget legs. goh goh gohdget knee. I'll be damned if that zombie doesn't have some of the most generous hitboxes on the game. His area of impact seems to include a good distance past his actual limbs. ohh, how many times i lose a round to an attack that i don't think ever really hit me. and then u skip thru the reply to quick for me to confirm, lol.

    Either way. thanks again for the games. some of the things you do frustrate me to no end. but just like the first time up, i gotta watch what people do that i find annoying, vanilla, and too effective for what it is, and incorporate those aspects into my game. no two-ways about it.

    One of these days i'll practice defending vs those damn tap-throws. then it'll be on. and heaven help you if i ever look at goh's frame data, lol. just kidding. i won't even look at my frame data, i'll be damned if i'm gonna look at yours [​IMG]
     
  5. VFnumbers

    VFnumbers Well-Known Member Content Manager Lei

    PSN:
    VFnumbers
    XBL:
    VFnumbers
    ggs beligerent feck way to adapt to my aggressive TE game and exploit it with delays.U got some crazy guard breaking skills with akira.I still cant believe the inplace bt stagger to bt crumple from lei 33k+g leg cr- doku kk, 3k to 466pk didnt connect against akira twice.
     
  6. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    GG's to STL Seiju formerely known as Kimanarioyaji (apologize for spelling error). Great Sarah and showed awesome adapting skills. You always had it in you Tim and now that you have stream lined your game and focus on the things that matter you are becoming one tough fucking cookie.

    Keep polishing it up baby... it will be something pretty when Final Showdown is upon us.

    GG's to Feck... sorry I had to leave, but you know how it is when you play VF. You are hungry and you just sit there and sit there and sit there and before you know it you pass out lol I love playing your Akira because you use a lot of moves / sequence that most Akira don't (including myself). Great use of guard break too! I really need to use the move more.

    GG's to everyone else I played recently!

    Matches online seem to be dying down again and recently I noticed the wait times for player vs player games are getting longer, so looks like it's time to play some other shit until it gets hot again.

    If anyone wants to play with me then please PM me or hit me up on XBL. I'll probably be playing a lot of Sonic racing and FF13 on PS3. Yay I finally get to use my PS3 for something other than Bluray. I'm no Final Fantasy fan boy, but they have hyped this game way to much so I figured I'd jump on board and check out the ride. Hopefully it doesn't suck to bad and if it does at least it will looking very pretty while sucking lmao
     
  7. EmX

    EmX Well-Known Member

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    </div></div>

    This is the best post.

    GGS slugeegee a while back. soooo rusty.
     
  8. Plague

    Plague Well-Known Member

    PSN:
    plague-cwa
    XBL:
    HowBoutSmPLAGUE
    Hmmm. It's already getting hot. Y'all best be practicing for...

     
  9. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    </div> </div></div>

    I was thinking the same thing... I thought with this getting announced everyone would be practicing hardcore, but for the last few days it was really hard finding players. Everyone was playing Modern Warfare 2, Tekken 6 or some other FPS. [​IMG]

    *sigh* I really wish high speed interent was a standard then we would all have more players to choose from. The connections still wouldn't be perfect, but I'm sure the matches would be very playable... come on American get it together already.
     
  10. social_ruin

    social_ruin Well-Known Member

    ggs mackfactor, That was some fun back and forth action. I think those are the funnest matches for me now. Where both players win some, and actually adapt a little to what is being done. I'll be in the dojo practicing the better combos for sure. If i'm gonna use goh, i need to quit qiving away damage.

    ggs to SMB. Too bad by the time we played my roommate was streaming netflix. This is starting to get old real quick. Hopefully when we play tonite the connection will be better. Man i love punishing ur wall moves tho [​IMG]

    ggs to Jerky. Same deal as above. Too much netflix, not enough good connection.
     
  11. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    gg's social.
    Much respect to your goh, Wow ur goh has become very strong. Once you pimp out the combos theres no telling how strong ur goh will be. Its hard for to inflict damage because his offense lacks but his damage is good once he gets you. For example, u did single palm into jab kick. which takes 41 dmg. this combo isnt in the blackbook, but this is what I use in closed stance ( its pretty much universal, lights, most midweights.. it takes alot of damage: 46 P, P, 4p+K, 6 P+K ( i think it does 57-60 i forgot/ 70 ish damage if you get the ground punch which most players will not dodge, and if they do dodge, u have alot of advantage to force oki, over ending that combo with a shoulder ram/k ( my combo does more than ending with K ). it does the same damage as doing the shoulder ram, but, if they do not do a quick TECH OFF THE GROUND: which is very hard, u got a ground punch, which is another 12. a potental 57+12=69/70 ( if they dont tech a 69 dmg combo ).
    SO closed stance, pretty universal: 46 P, P, 4 P+K, 6P+K ( or shoulder ram, or K.. but i way prefer the 6 P+K since if u get the ground punch which u most likely will, is 70 damage). So thats 41 vs the potential 57/70 damage ur missing out.
    IN "open" stance i do, Single palm P, 6 PP and ground punch: which again is very hard to not get hit by, even if they dont get hit by it, its still ur best open dmg. ( this is ur standard universal, works on all open best damaging combo ). the only time, I really do, SINGLE PALM, Jab, into shoulderam, is when i dont know what stance im in.
    33 P, 4 P+K, 2p, SHOULDER RAM ( is pretty much universal up to mids. minus shun ( closed) and someone else i fogot.) does 8 more damage than the one u were doing. Its not much but, goh has a hard time applying offense, and when he does deal the damage he has to take alot.

    Ur spacing, ur experience showed last night over me. When i fight u next time, im gonna go auto pilot next time, Im trying to play like evryone else. I have alot of critisism lately about my etegs and I have been overly using etegs( i used to be only able to do BACK FOWARD CONSTANT, im trying to praticse DF and another direction more constant..) because i have an obssessive behavior to get better at it. I thought about what i wasnt doing the last several days.. I know what i wasnt doing now, which i used to alot... before i became obsessed with perfecting ETEGS. To take a step foward i gotta take a step back, but next time, im going auto pilot, not trying to do or think too much, my auto pilot goh is very offensive.. but, MAN YOUR GOH IS AWESOME MAN, just work those combos and your defensive is great too now. I bet ur lei is crazier now with defense.


    GG's to evryone lately.
    I been overly abusing etegs lately, but im going auto pilot now with the etegs in between
     
  12. smb

    smb Well-Known Member

    as someone who plays social ruin's goh about twice a week, i am very opposed to this post.
     
  13. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    in what way are u opposed?
    the auto pilot portion?
    What i mean by that is, conditioning someone which i thought i was good at... rather than watching and punishing. Think less and go with the flow. I already have the VF fundamentals down, besides the ETEGS with directions other than Back n Foward. I already have a general idea of what the character is gonna do because i studied the frames of almost evryone, so ill just rely on my insticts and rely on adaptation rather than playing textbook. TEXTBOOK i mean for ex. CH p, toss. NH P, MID. Sumthing that makes sense... But math doesnt always cut it, theres way to many variables.

    Autopilot i dont mean, spamming abare. I mean use YOMI rather than textbook play is something i meant.. and more conditioing instead of sitting back
     
  14. smb

    smb Well-Known Member

    i'm opposed to my bro doing higher damage combos against me in our matches.


    but really it was only a joke.
     
  15. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Really? You do? Please Explain more. I want to know what makes you say that.
     
  16. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    I mean by textbook stuff.. no way to predict like KNEES or 16 frame moves at minor adv. I know whats moves are punishable. I dabbed with evry character minus 5 of them, so i kinda know some of their flowcharts by playing them... and testing them out online to feel their weakness. I bring a frame data, generally a new character evry week and study that. I know when their punishable.. I said in general, but math can only get u so far, i say general because i know the probability of what move is likely to come out.. I mean, ill know stuff like. UR plus say 2. I know that I can 2p without much risk for example, like i dont have to worry about eatting CH KNEES or whatver until really plus 4. I know what flow charts "can" be coming.. like example. evry character i study,
    i add the frame amt by 4 to evry move on that character, so 4,5,6. for example. if i know ur MOVE is a 16frame moves, ILL SUBTRACT IT BY 12 ( . SO i know, IN ORDER for ur 16 frame to beat me u have to be plus 5 because im mid weight ). I do alot more things on my frame data, but, thats probably why i can fight characters much easier.. i mean experience goes along way, which i need more... But i have cut down the learning curve alot and C more, cus i studied it. Theres more stuff i do with frame data besides minus 12 and add 4.. i can show u more if u want, but by all means its not perfect.. its just that, i know the probability of a flowchart coming, basically i can shut down VF FUNDAmentals if i know the characters frame well enough. I also look at G, NH, CH, and add it by 4.. so i can see their flows easier. I figured, i dont have the experience and been playing as long as evryone here. im at my 10th month of VF, and i wanna be at evryone level.. i figure by experience, it will take too long to get to where i want. so i study frame data. I mean at work... im not doing much neways.. I study on at work.. not when im at home.
     
  17. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Wow......Im speechless. I think Mike Tyson said it best when he said "Everyone Has a plan until they get hit" not taking anything away from you. Damn you made VF seems like a math class.
     
  18. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    Its not hard math, its just adding 12 to the NH, G, OR CH. AND minus 12 from the execution. Maybe its the asian in me that likes math.. joke. My worst subject was math, im a disgrace but for some reason i enjoy studying the game more than playing, but I love VF, VF and Warcraft:doomsday is my favorite game, and the only game i play.. so i mean ya it seems tedious and alot of hardwork... but it makes me day at work go faster.. I mean today, i was going over eileen and learnt alot of OKI stuff with her, plus i also have a better understanding on how powerful a 10 frame jab is. I MEAN evryone knows that a 10 frame jab is quick and powerful, but Im beginning to know the extent of a 10 frame jab. For example, Me and u have an 11 frame JAB. WE CAN litterly abare with JAB and not worry about being hit with something big like a COUNTER HIT KNEE at minus -4( cus they usually start at 17. SOme start at 16, but require a CF motion thus losing 1 frame ) < MINUS SINGLE PALMS or any 14 frame launches < but probability isnt that good on high launches because most ppl will like to go with a mid at small disadv.. But yes u will get hit by a 14 mid or a 16 frame KICK. But eileen can abare till minus 5 without worrying about CH KNEE OR CH LAUNCH damage ( MINUS the single palm or HIGH launches, minus the 14frame mids, minus the 15-16 MIDS or kicks). With 2p, maybe start worrying about using it around minus 4. but i mean math doesnt solve nething, its the combination of cuttings someones probabilty and adapting and yomi to their style. I learnt first hand awhile ago, vs a player who knew their frames.. AFTER i shut down their fundamentals, they start to knee at minor advantage. So the math for sabaki, was right.. but he outsmarted me with a knee at small adv, which can be rare.
    evryday is a new day.. Sometimes ur game gets better from applying new things.. sometimes it gets worse.. But, I think any person that is willing to take it to the next level.. has to learn from trail and error.

    Just recently i took alot of advise from dennis and gentleman theif and im trying to incorporate it to my game. I took a step back trying to apply and practise what i need to do to get better, but at the same time it took out alot of my offense. But, if i can get better at what they told me, and then use what they taught me and balance that and incorporate that into my offense shortly ill be better than i am now. before all i did was spam OM K, on wake up for testing. I did 2p testing. i did close stance shoulder ram testing. OM P at adv against evry character testing, i went ALL MORAL, I WENT ALL ABARE.. Anything new i find, i have to do it until i have a greater knowledge on how it works.

    So right now, i realize for my game to pick up is.
    ETEGS other than Back and front without doing an ETE constant. Now im able to pull say a DF and BACK more often. 66K ( nutkick ) i dont use it as much because i wanna try to use different long range games, full circulars etc.. BUt i noticed without 66k, im leading in with jabs alot more instead and half circ kicks. but once i get a better long range game , im gonna incorporate my 66 K again. I had good time on it, and its safe.. but linear. I was pretty good at hitting on failed evades to, but Denis showed me dont overabuse it. So, i gotta find that balance. Once i do, i can put it back in.

    Sometimes too much math is bad.. cus one time, in the japanese party, they were whispering to eachother, KNEE mack when ur at small disadv.. So u cant play all by math, but i think learning frames in VF HELPS alot if u know.. not manditory.. but useful. I honestly do not think, ill be where i am at now if i just played by experience and never looked at frames at all. Some ppl do well with only knowing wats punishable or not, but i think for me, playing the game without knowing the information hurts more than losing. i can take the loss; trust me when i say this, i dont have as much pride when it comes to my game, to me I pushed it aside. Starting from when i started, i must have spam msgs to good players teaching me how to get better, ppl didnt add me because i wasnt good before, so i thought once i got better, i can use my jef604 accnt to add ppl who dont know its me, i look for matches for ppl that can beat me, etc etc. I duno whether its because im humble or dont give a fuck and im shameless. I dont mind losing, i actually love to lose, i hate winning. im not getting better.. But i hate to lose and not know why, hence why i study frames... not only that but i get really bored at work...And i have nothing better to do at work sometimes.

    srry about my long rambling. Im at work and bored as hell.. Sometimes I write here and i realize even more so what im doing wrong.
     
  19. Fu_unji_kun

    Fu_unji_kun Well-Known Member

    XBL:
    None Other
    Hmmmm, I wasn't gonna say anything here, but I'd say frame data is not important as you think.

    Knowing which moves have advantage or disadvantage after guard or hit are very helpful without doubt, but what you need to do in VF is how you can break your opponents style.

    I just had conversation with Mista Tee about frame data about few days ago that it isnt very important in VF unlike Tekken. I noticed frame data is VERY important in Tekken. you can't break their moves without knowing frame data, but in VF, you can still attack even you have disadvantage if you understand what your opponent wants to do, and what you are trying to do.


    When I played you couple days ago with my Blaze and your Goh, you didn't even punish me after I used punishable moves like Knee or some others. So from this, I could say if even you know all of frame data, you can't really use it in the matches. I'm sure no one is calculating frame data during match, right? Like "okay, he used this move and I got +7 advantage, so I can use knee now?" or something like that. You'll get attack while you are thinking anyway.

    I think the experience, styles, strategies, observing your opponent, and yomi are most important things in VF. Basically when I play VF, I always try to have a fun myself from the matches, I don't play for win, but I like to try my new strategies and observing my opponents during the matches.

    But knowing about frame data is definitely good thing, I just wanted you know relying too much on frame data isn't good at all.
     
  20. Feck

    Feck Well-Known Member Content Manager Akira

    F0cking knew that was you, damn those shoulder rams [​IMG]

    Also, thanks for the compliments Rod and numbers those were some fun matches. I thought I lost to Rod so badly cause I didn't know Lei too well but tonight his Akira proved that's not the case.

    There's something wrong with my game somewhere and I can't put my finger on it [​IMG]
     

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