Good Games Thread

Discussion in 'Xbox Live' started by westtrade, Oct 31, 2007.

  1. shadowmaster

    shadowmaster Well-Known Member

    PSN:
    animelord79
    XBL:
    shadoolord1979
    GGs to all the people I faced in the last few weeks like the Seiju, CF White Worm, Silentnephilum, Dennis0201, Methylidene, and all the other regular people I here on VFDC. A few new people caught my attention as well like Divisible Duke, Ronin Kenshiro, and pkrstdnt just to name a few of them fresh players are really needed. i would also like to say ggs to all the matches I will later on as well. the matches are always enjoyable and as always just because I don't mention you don't mean I don't appreciate you. Great job as far as keep the spirit alive even though Sega has apparently given up on the rest of us outside of Japan.
     
  2. KageUser

    KageUser Active Member

    GGs to ACTION KUNGFU
     
  3. Slide

    Slide Well-Known Member

    lmao yo, where did you come from??? Your Kage is pretty on point dude, like you've been playing VF for quite some time.

    Matches were super fun, sorry for my lackluster Eileen though, I'm just slowly piecing stuff together non dojo'd.

    Also ggs to Kamais today, yo that shit got laggy after the first half. I was going to blame my connect, but then I played DivisibleDuke, and it was smooth. So I blame you. [​IMG] No but for real though, you got even better from 2 days ago and whatnot.
     
  4. Kamais_Ookin

    Kamais_Ookin Well-Known Troll

    PSN:
    Kyooboona
    XBL:
    Kamais Ookin
    Yeah you know what, it was really smooth then it got laggy for 5 mins, then back to normal and then our last 10 matches got laggy again. I think it was someone in the house using the other computer or laptop, sorry man!

    Regarding getting better, it's more about the fact that I'm just adapting better and better. My entire game-plan when playing is figuring out when my opponent evades and when my opponent crouches, that's why I throw so many full circular destruction waves on you and it lands lots of the times.

    I have to say though, Eileen is difficult to face because of her 10f punches, it interrupts my offense pretty effectively and your [3][P]+[G] throw variations really get me good. Your defense is also top-notch and you can read what I'm doing lots of the times so sometimes I go a little crazy with high risk moves to even it out a bit. [​IMG]

    One thing I noticed is that you evade a lot after eating PK so I was counting on that, and I don't know if it's the connection or something but you should always punish my [3][K] (mid boot that knocks down) and [6][P]+[K] (mid punch that crumples on any hit) you will be winning a lot more rounds because I threw out these moves pretty often going into it knowing I'd get away with it most of the time.

    Anyways though gg's I feel like all my rust is gone after playing with you consecutively these past few days! [​IMG]
     
  5. Slide

    Slide Well-Known Member

    I'm totally unsure of all of Jeffry's punishable moves, so 3K and 6P+K I didn't know I could punish them free. The 3K I just assumed it was the usual medium adv for me. Sometimes, I'm just box stepping after, because I usually don't want to stick around in Jeffry's face cause there's too much shit to consider, that does alot of damage.

    Often times, when there's some idle moment up close, I got to start moving around, and that full circular eats me then. Alot of times though you would strike with PK after the K+G on guard, and I don't think Jeffry can beat Eileen in a jabbing contest there. But it started connecting like that when the game started hiccuping.

    The 10f punch I just hit you with at certain times to ensure you won't attempt Knees until you have sufficient advantage, and you'll start to second guess.

    I started evading you more, because in the earlier matches, and when the other day, you were using alot of low throws for my fuzzy attempts. But that full circular was doing a number on me today, but it's a small price to pay because you don't ever get greedy with the mixup at all.
     
  6. Kamais_Ookin

    Kamais_Ookin Well-Known Troll

    PSN:
    Kyooboona
    XBL:
    Kamais Ookin
    That is true, actually I remember that every time you blocked my [K]+[G] I would try and PK afterward but ofc your [P] beats it, I need to tell myself to stop.

    I agree with your point that you don't want to be up close with Jeffry all the time even with some advantage that you have, but I'll PM you a list of moves that I use anyways that you should consider knowing the frames about to decide if you want to punish.

    Your right that I don't get greedy with it haha, I already have enough trouble with your Eileen so I just go for what I can get for guaranteed damage.
     
  7. Kobi

    Kobi 'Noh' One Bronze Supporter

    XBL:
    Waverusher Kobi
    GGs to smb, Plague, Eubanks, Weiand, White Worm, and all others I had the honor to play with this week.
     
  8. THE_WALL

    THE_WALL Well-Known Member

    ggs to air jacky and vulcan
     
  9. Andi001

    Andi001 Member

    ggs to Eggbox 360, cc speed, Geryon86, dee Five, Gameztrix, jcblack333, ShinjukuATM, Colonel W Guile, Methylidene and all others ive forgot to mention!

    As a newcomer i learned much by playing all of you. Thanks for playing! This is true for the Sarah player who uses my xbox too :)

    see ya all
     
  10. MarlyJay

    MarlyJay Moderator - 9K'ing for justice. Staff Member Gold Supporter

    PSN:
    MarlyJay
    XBL:
    MarlyJay
    GGs to Seidon last night. From a board not too far from here;

    Yep Yep.

    GGs Seidon. We must have been playing for well over 2 hours.
    I'm getting back into Aoi. Still not back to my best with her, but i'm slowly remembering the things i should be doing to cause damage. I don't bother with the cancels though. They feel like i'm inviting my opponent to CH me with 2P.

    Vanessa is another character that i've fallen off with. Today i remembered my Offensive style flow. Next up is recombining Defensive and Offensive and going fluidly from one to another. Then you'll be fighting against 2 characters at once. [​IMG]

    Eileen vs. Jacky was a lot of fun. It's a match up that i have trouble with. Pak Sao seems to just auto counter everything. Eileen's kicks aren't great and you either spend a disturbing amount of time with your hands off the controller, or you've very good at seeing the punches coming and catching them.
    Add that to your abuse of Iageri and high damage and it's tough. I was lucky i had monkey magic on my side. Had to go under mids and even lows just to apply some pressure.

    The Brad - Pai matches were jokes. Pai's knee counter is ridiculous. Brad just suddenly flies into the air and lands on his head. The only explanation is telekenesis, LOL.

    Next time lets save a few. Some of those matches were definitely worth an upload.
     
  11. jinxhand

    jinxhand Well-Known Member

    GGs Slide, I was definitely expecting a Sarah x Jeffrey match, but that Eileen definitely came through and put up some to the wire matches...
     
  12. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    ShakeDown Online Beat Down Tourney Tomorrow Night
    at 8 PM eastern time! (Possible entry up until 9 PM)


    GG's to Bizazedo! Dude we suck! Hahahaha
     
  13. KageUser

    KageUser Active Member

    Too late to try nd sign up for the beatdown tourney?
     
  14. Slide

    Slide Well-Known Member

    ggs man, you cam out of nowhere today. Well, no more Sarah though, this is new beginning.
     
  15. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Divisible theres no such thing as too late (people can join close to an hour afterwards.) Good idea is to add me as a friend because it will be easier for me to message you.

    I WorstPlayer I

    You've played me before.
     
  16. Slide

    Slide Well-Known Member

    ggs to tonyfamilia:

    Yo man, I got to say it was a pretty interesting day. Oh I don't know if you knwo this, I forgot to mention this in xbox, but with your Goh, almost every single time you went for a throw, it was delayed 0f. I had the hardest time trying to escape 6 and 4, because you ended up delaying them and I usually input TE real early. It kept getting me, it was threatening.

    Oh yeah also, with Eileen, I could never get you with her flip attacks. I don't know what I got to do, to ensure that she can't get knocked out of the air for mixup. I'll figure it out.

    And lastly, at that one point whenI switched to Jacky, I did that cause the game was getting kind of delayed so I just wanted to use jacky to test the connect out. When it got a lil bit better(even though it wasn't so good today) then I switched back. I wanted to play monkey vs tiger.
     
  17. KageUser

    KageUser Active Member

    ggs to action kungfu
     
  18. social_ruin

    social_ruin Well-Known Member

    ggs tfam. Ahhh the joys of playing vf once a week, lol. I was getting steamed at lau 8kk. Holy shit. That move can "jump" akira's DE, SDE, KNEE, and 6k (knee). I feel betrayed that Mackfactor hasn't made a thread about this yet!!!

    lol i was having fun until you large pounce attack started tracking my ass all over the ring! then it was a downhill slide thereafter. Good stuff though. I look forward to working against ya more.
     
  19. tonyfamilia

    tonyfamilia Well-Known Member

    GGs to...

    Slide, gotta love VF, there's an answer for everything.
    I started to do delayed throws on fuzzying opponents but now I just do it whenever I get a feeling that it might work. It's still a guess but with Goh it's worth the risk.
    About your 236 P+K, I'm no expert, but you should try to use it on oki where it's more of a 50/50 guess and it's less riskier for Eileen.
    If they abare out of techroll, I'm sure you'll know what to do and if they evade, that throw or even that sweep oughta get them. Then there's that kick that leaves her at advantage for those who fuzzy. Eileen is awesome. Too bad I'm not good at all those fireball motions. I'm good with 270 throws but not half/quarter circle motions. If not, I would play her too.

    Social, yes, 8K+G will stop damn near everything. The mid attacks that move jumps over are insane. Then, as if that wasn't enough, the stagger that comes from it is crazy good for mind games. I'm not sure, but I think it doesn't even clash [​IMG]

    Smb, nice practice session. At this point, practice is the best thing we can do. It's too laggy to really throw down. But if you like, send me a text that you want to do one serious and one practice match. We can go back and forth from practicing to serious or we could do all practice or all serious. Whatever's clever.

    Does anybody know who Repeat Offenda is? He's got a lot of raw talent and you can tell that the guy doesn't even know VF that well. He starts to run a lot if you start to get the best of him but he's got a really good guessing game. It's a shame he's so antisocial.
     
  20. Slide

    Slide Well-Known Member

    I just found that a good way to setup the flip mixup is on sideturn situations. Can get sideturn situations from one of her throws, also 3K stagger might work too, I should try that. And doing it on oki, I've been doing that a couple times now too, I think you had mentioned to me before to try it on wakeups and it's pretty dope. Thanks man.

    I've got a few new combos now, so I think my Eileen is getting a little bit better.
     

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