Is SC4 that great of a fighting game?

Discussion in 'General' started by Air Jacky, Aug 5, 2008.

  1. XBJX

    XBJX Well-Known Member

    They have some downloadable online fighting games for pc that are mandatory for you to play online, if that's the question you're referring to. Since those games require you to only play online, than you're not able to play them offline.
     
  2. Alstein

    Alstein Well-Known Member

    people spam in arcades as well, in fact I remember more spammers in old arcade SC1 then in SC4 ranked matches above lvl 40 or so.
     
  3. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    very true actually. People in arcades in a way spam more because unless you give them a reason to change it up they'll keep doing the same thing over and over until you learn how to deal with it or if the guy is nice enough to tell you if you ask.

    Past week I went to CTF to play SF3rd strike and I got spammed a lot until I gave my opponents reasons to do other things. That's just how competitive games are when shit's on the line be it Rep or Cash.
     
  4. KrsJin

    KrsJin Well-Known Member

    If you're having competition problems, I feel bad for you son, I got 99 problems but comp ain't one. Hit me ~

    And again, that's on you, not the game. Don't critique a game's core mechanics cause of your situation.

    Hate to be a dick about this, but I'm so tired of reading this same recycled critique on SC4 when the core of the game isn't even touched on. I'd like to consider myself a nice guy, but realize how I'm coming off on this in this thread, and realize that's not the impression I'm gona be giving. So I apologize if I upset anyone.

    And no, I wouldn't seriously want to live in Japan for the sole reason of gaming. I admit it would be a huge perk, but it would take a -lot- more than that to get me to move there. I am however, tired of the US's mentality when it comes to fighters.
     
  5. Gernburgs

    Gernburgs Well-Known Member

    I played some offline VS mode yesterday with a friend and it was really fun. He liked the game a lot and said he might buy it when he goes home (he's visiting from Palo Alto CA...) It definitely has a totally different feel but we still thought Sophitia 3AA is too hard to block, online or off. We had a lot of fun and played many, many matches though.

    For Sophi's 3AA, I think a low to mid strike that fast is just a stupid thing to put in the game. It's not a good mechanic. I don't see too much of that in VF but in SC4, every character has something like that. With Sophitia 3AA, I think NAMCO went a little overboard.

    The start-up is way too fast for a low attack that natural combos for that much damage and the transition from blocking low to standing guard is too fast. It's very hard to do offline, but online, I don't think it's even physically possible, even on certain green[/size] connections.

    I think blocking lows that will floor you again on wake-up is hard enough without having to block a super-fast mid follow-up that will floor you again too. I know being on the ground is supposed to be a disadvantageous situation for you, but most of the fighting should take place on your feet, that move is cheap and spam-ready out of the box. Nerf it NAMCO...

    Rant over.....
     
  6. nikolasbelmont

    nikolasbelmont Well-Known Member

    The three worst failings in SC 4 for me are:

    1) Punishing players for blocking (critical finish, wtf??)

    2) Character imbalance (it's still too easy to spam your way to victory) / redundant characters (yoda, wtf??)

    3) Online play (it just doesn't work most of the time).

    The sad thing is that, this failings aside, SC would be a really nice package. Of course, the gaming mechanic would need an overhaul, but we all know THAT'S not gonna happen w. namco, so there you are.

    Peace!
     
  7. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    True indeed. But if you are landing Blows which is not not hard in this game then your Soul gauge will replenish.

    As far as Yoda Goes i lot to 2 dudes doing some bullshit online spaming his flip attack. The online is pretty decent when you only play against opponnt with 5 Blue bars.Shit thats all i do cause 4 Bars is too brutal.

    @Gernburgs - I agree whole heartly. Every character has a Low move thats automatic which causes you to be Conscious about being hit low.
     
  8. KrsJin

    KrsJin Well-Known Member

    Why talk about Yoda? He's not allowed in tournies lol. That's like saying Tekken 3 is garbage because of Gon.

    I see why some would want the old turtle fests SC matches use to be if they're use to it or enjoyed the challenge of landing hits in previous games. To me, it encourages a better flow of combat, and forces people to watch for GIable setups and moves. And it's not like you can't block anymore. You can block quite a bit, especially against certain characters. I played 103 matches yesterday and we saw I think 2? CFs. Know how many ringouts we saw? haha

    Granted, there's days we do see more CFs, but even then, they're only one round, and even when we see more, the number isn't very different than that posted above. If you're getting CF'd a lot, it means you are playing too passively or don't know the other character's movelist enough.
     
  9. nikolasbelmont

    nikolasbelmont Well-Known Member

    Firstly, I wasn't saying the game is crap because Yoda is crap, it's just one of my quarrels w. the game, of which, admittedly, Yoda is the least annoying.

    Krs, I know you're a nice guy so please don't take this personally, but saying that you shouldn't care about a redundant spamming character like Yoda because "he's not allowed in tournies" sounds really elitist. I'd say 99.9999 percent of SC 4 is played somewhere else than tournies, and the fact that a stupid character like Yoda can mean a victory for a relative noob over an experienced player in ranked matches (also lowering winning percentage, if you care for that kind of thing) is, in my opinion, not ok. I have a feeling most VF, or, for that matter, SC players have never been to a tournament. Tournament goers generally represent the most experienced & talented players, so kudos for that, but please, for the rest of us, it's not okay to make a bullshit spamming character like Yoda.

    As to critical finishes...well, it's only happened to me a few times, but I think SC 4 is fast enough without any added incentive to make it faster + when something works, why fix it (vf works fine without critical finishes, doesnt it ;))? Critical finishes encourage more spamming, because newb players will desperately mash buttons even more than they would otherwise (okay, I admit that may be an oxymoron, but it certainly feels like it). On the other side of the spectrum, Critical Finishes also heavily encourage uninventive matches between noob to medium level players, because in close quarters a mashing noob induces what behavior? More mashing. Okay, experts are in a league of their own (that probably includes you, Krs.) but for me SC 2 was really enjoyable, and critical finishes really take away from that experience. In my opinion, they make me think about something other than playing the game, like worrying about if I'm going to get killed even though my health bar is 80 full, instead of just concentrating on my performance.

    Ring outs? Yeah I should've mentioned those too. Because kids, ringing out players in every stage in school, isn't cool. Namco should finally realize this and make half of the stages un-ring-outtable...or something /forums/images/%%GRAEMLIN_URL%%/laugh.gif
     
  10. KrsJin

    KrsJin Well-Known Member

    Ok ignore tournaments. Don't play against him? When we play casuals, in say Tekken 3, no one plays Gon unless it's a joke. Same for Yoda in SC. If you're not playing in tournaments, you get even more control of the rules. It's like playing basketball or soccer with your friends, you choose what's allowed and what isn't. Yoda and the like were put in for those who are so casual they don't bother to learn anything about the game, and are content with just mashing and pretending they're playing.

    SC3 didn't work, is the thing. Even AE had it's apparent problems. Watch some JP SBO vids and watch how long each round was because of the spacing and blocking. It was a major complaint from both nations. CF was their answer. CFs tend to happen at low life. CFs happen way less than ringouts, way, way less. CFs make you think on defense outside of lows and throws. These aren't the instant kills which we were introduced to in HNK, this is a well thought out mechanic. They aren't freebies. It's tough to do to thinking opponents.

    That's how fighters work though. You can't just think about what you're doing. In-fact, if you are, chances are you're not doing to well. It's like a dance. You practice your steps, know your routines and flows, but when it comes to dancing with a partner, you only concentrate on their footwork and rhythm, not your own. Sure, you're conscious of what you're doing and make corrections accordingly, but your focus isn't on yourself.

    EDIT: But yeah I'll be done with SC4 forum talk for awhile. Let the newness ware off and see how the game evolves. I'll answer any questions or comments about my last post but just gona put SC talk on the back burner now.
     
  11. ShinobiFist

    ShinobiFist Well-Known Member

    Just came to this thread to show my new sig. So ture, So ture.
    Thread/
     
  12. Jeneric

    Jeneric Well-Known Member

    I thought SC community already established that Yoda sucks?
     
  13. _Denkai_

    _Denkai_ Well-Known Member

    Yoda is extremly annoying but coincidently he is extremly weak
     
  14. Black_Ant

    Black_Ant Well-Known Member

    Agreed, and for the most part he's easily destroyed as are "spammers". I'm starting to get the hang of this game and it's actually a lot of fun at higher competition levels. You'll destroy scrubs if you're even half way decent and "spamming" won't be a factor. Lag, however, will change everything and make you want to scratch the hell out of your disc.
     
  15. nikolasbelmont

    nikolasbelmont Well-Known Member

    That's all true, but I count all of this as included withing the 'performance,' and that's exactly what I'm saying: critical finishes introduce a redundant element into the gameplay which takes away from concentrating on these things & makes me think of the game in a way I believe I shouldn't be thinking about it. It warps my yomi in a bad way. I think the health bar is there for a reason, and critical finishes undermine this simple yet effective element that's defined the rules for when people win & lose in fighting games for twenty years. It's like saying that you can win a hockey game even if you're down two sets by making three goals w. one slap shot (even though that slap shot is rare, it's still there).

    My point is, SC2 worked relatively well, so why fix something that isn't broken? All the issues you mentioned w. SC3 were major problems, but Namco's solution is flawed, in my opinion. Solving these issues properly would require pedantic attention being paid to the fighting mechanics, not some ad hoc system that serves as an ostensible 'quick fix' for the problem.

    At this point I have to point out that the reason I'm so passionate about this is not because I dislike SC as a series, but because I love it, and I'm angry that they've made a beautiful and tempting cake that, unfortunately, doesn't taste as good as its fantastic exterior would lead you to believe.

    Anyway, I'm done here too. I don't think there was any major disagreement here, just two guys discussing the nuances of something that's close to their hearts: fighting games.

    Peace & respect!
     
  16. Aoimaster

    Aoimaster Well-Known Member

    I also agree that I hate fondant on cake. Even though it makes the cake look so elegant, it also taste like ass. Makes you not want to eat that piece of cake anymore even though its a chocolate cake with strawberries. I like icing better!
     
  17. CobiyukiOS

    CobiyukiOS Well-Known Member

    And that cake had salt instead of sugar, didn't it?
     
  18. seven5suited

    seven5suited Well-Known Member

    OK let's not lose sight of the point of this thread. No, SC is NOT that great of a game. Use the disc as a coaster for your beverage of choice next to your chair as you play VF.
     
  19. _Denkai_

    _Denkai_ Well-Known Member

    I stopped playing VF for awhile to play this game and I was somewhat enjoying it before my Xbox caught the dreaded red ring of death. I played long enough to have a valid opinion about the game. Although the game is fun theirs no real thought process in being decent at this game. This game is heavily focused on oki especially with characters with quick damaging lows and mids the fact that theirs no rising kick to scare people from pressuring you really makes the game feel a bit cheap at times. Even if you guess right and block the low or mid you cant punish anyway so your opponent will have no fear of just spamming that low or mid which destroys the game of yomi (You know whats coming but even then theirs not much you can do). Guard Impact isn't as good in this game as it was in SC2 so high level players don't even bother doing it most of the time. Despite the complaints I suppose the low thought process is what makes this game quick fun.
     
  20. nikolasbelmont

    nikolasbelmont Well-Known Member

    I know there's a different thread for Xbox issues, but Switch, I FEEL your pain: my Xbox rrodded two months ago. Got it back after three weeks, but this is some shameful shit right here. And the compensation? A month of live gold? Give me a break. And by break I mean our Xboxes will break again /forums/images/%%GRAEMLIN_URL%%/frown.gif
     

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