KOF XIII Announced

Discussion in 'General' started by Emerald_Wolf, Feb 25, 2010.

  1. Spanky

    Spanky Well-Known Member

    Whoa... And I thought I was crazy for liking Samurai Shodown 3 the best. [​IMG]
     
  2. jinxhand

    jinxhand Well-Known Member

    I like Samsho Sen (and made some combo vids for it on Youtube), so I understand your craziness. [​IMG]

    But in all honesty, despite every character being basically bare boned, I still did like XII as well, because it did open up for creativity, even though you had to force a counterhit C or D to start it up, but that was all apart of yomi...

    Combos in XII could never have been done in any KOF before other than maybe the Maximum Impact series (which I loved and would like to see a reboot), Neowave (another classic), and I think that's it, and even then things were still limited, but not as limited as the mainstream KoF games... This combo system was unheard of, had tons of potential, and in turn was beefed in XIII with HD mode.

    Anyway, here's the KOF XIII: Climax partial change list which was translated by the Professor (@ MMCafe):


    Shen
    - Shen will no longer receive a counter hit penalty when he’s hit during his Far C
    - Shen will gain some power meter when he bounces off anything stronger than an EX projectile with his Danken(Projectile parry)

    Ralf
    - Fixed issue where Ralf and Raiden’s positions will change and command has be input in reverse when doing Bareback Vulcan (DM) > MAX Cancel >NEOMAX


    Saiki
    - Fixed Normal throw so that it no longer raises the opponent’s meters.


    Benimaru
    - Fixed issue where doing cl.D>HD bypass will make the characters switch position when the opponent is facing back


    Billy
    - Took out invincibility on HD bypass


    Raiden
    - Changed damage on short hop & hyper hop C from 72 to 70


    Flame Iori
    - Fixed issue where MAX canceling too late from normal Maiden Masher wouldn’t target lock the NEOMAX.
    - Changed input frames for canceling from Maiden Masher.
    - Fixed issue where repeatedly blocking low would display his standing block for a split moment.


    Hwa
    - Changed cr.B so that it can be HD bypassed.
     

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