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My friends' complaints about the low punch (he uses Aoi).

Discussion in 'Aoi' started by SenoB, Jan 9, 2004.

  1. kimheng

    kimheng Well-Known Member

    Can you explain me,the inforcer,why Aoi's LP can beat opponent's LP if he blocks her K+G???
    -2 on block,so his LP will always beat her LP,even if the K+K push him a little far:try yourself in practice mode

    About the moves anti-LP.........
    elbows,for me,are not anti-LP moves(maybe I'm wrong?)
    Yes,it beats LP..........but only If you have advantage(+2 or more)
    Moves anti-LP for me is Goh's [4][3][P]+[K],Lei fei's stance [8][P][K][G],Vanessa's [1]+[P] and [4][3]+[P]+[K]...
     
  2. THE_INFORCER

    THE_INFORCER Member

    [ QUOTE ]
    kimheng said:

    Can you explain me,the inforcer,why Aoi's LP can beat opponent's LP if he blocks her K+G???
    -2 on block,so his LP will always beat her LP,even if the K+K push him a little far:try yourself in practice mode

    About the moves anti-LP.........
    elbows,for me,are not anti-LP moves(maybe I'm wrong?)
    Yes,it beats LP..........but only If you have advantage(+2 or more)
    Moves anti-LP for me is Goh's [4][3][P]+[K],Lei fei's stance [8][P][K][G],Vanessa's [1]+[P] and [4][3]+[P]+[K]...

    [/ QUOTE ]

    TRUE but like I said earlier this was tested on Vanessa and for some reason I had the idea that everyones lp was the same but all this stuff I posted works on Vanessa. Now I am not saying it wont work on other characters cause it will and alot of it works on all characters I am sure but I will retest some of this stuff and give a full report which will prove helpful in the end. for EXAMPLE: k+g (guarded) versus Vanessa put the ai set to guard and counter atack should be LP now after aoi's k+g is blocked do a LP notice it will beat out van's LP due to spacing I am guessing but will not beat out aoi's but for instance if your k+g gets guarded and you do b,f+p+k it counters all low punches /versus/images/graemlins/grin.gif
     
  3. sanjuroAKIRA

    sanjuroAKIRA Well-Known Member

    Playing VF > Writing FAQ's

    Inforcer...let's hook up and move you towards that top 20. /versus/images/graemlins/cool.gif
     
  4. THE_INFORCER

    THE_INFORCER Member

    [ QUOTE ]
    sanjuro said:

    Playing VF > Writing FAQ's

    Inforcer...let's hook up and move you towards that top 20. /versus/images/graemlins/cool.gif

    [/ QUOTE ]

    I am down Sanjuro son and get ICECOLD on it too, Heck I might be heading to B-town next week sometime /versus/images/graemlins/wink.gif
     
  5. KiwE

    KiwE Well-Known Member

    Try it against Van while she is in OS stance in your testing aswell for once (her [2][P] will win then). Somethings very fucked up with Vans def style [2][P] (it doesn't feel 12frames but apparently is?). Can use things like [1][P] or [1][K]+[G] instead though (or why not just perform [3][K] or even [3][K]+[P]+[G]>Combo after the whiffed [2][P])? .

    However, Aoi's [K]+[G] blocked is -3 frames (so generalisation is bye bye).
    Above -2 any elbowclass attack would normally beat your [2][P] - (that's why god invented fuzzygaurd after being hit by [P][K] to handle the elbow / throw threat better). A Van in OS can for example do [6][P] (elbow class move at 14frames) and get a stagger on an Aoi that does [K]+[G]>[2][P].

    Over and Out / KiwE
     
  6. THE_INFORCER

    THE_INFORCER Member

    Yeah Vans LP in ds is screwed and I dont think its 12 frames even though the frame data dose say that I have some other weird test I did that showed not everyone's LP is the same like this: p,p (guarded), d/f+k to deal with a LP attemtp afterwards wont work against some char's LP like Aoi's but will work against Akira and Vans I think it was Akira if I remember correctly and a few others when I get home I will recheck and post a list.

    PEaCE OUT
     

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