OnLive: New way to play video games

Discussion in 'General' started by Brisal73, Mar 25, 2009.

  1. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Sometimes its is appropriate to channel anger in the right direction.

    I wasn't talking about playing their whole catalog. What I meant is that over time a gamer might have 10 or 12 games registered with a service like this, and that would be a disaster. For instance if I had to rent all of the games that I play now, I'd
    need a gamer's bailout.

    My indignation is directed towards this greedy publishing process.

    Instead of truly adding more innovative features to the games, these publishers are just trying figure out how they can squeeze every last dime out of the customer while at the same time not really providing an equal trade in features.

    Yes sometimes the last monk does suffer from rage but I've learned to channel it. I just hope my VF brothers and sisters don't get fooled by these games-as-a-service [/size] schemes /forums/images/%%GRAEMLIN_URL%%/cry.gif
     
  2. Gernburgs

    Gernburgs Well-Known Member

    I thought the author of that article made another great point: if they are trying to host your gaming ENTIRELY on some server, then beaming it to you through the net, sounds like it would require hardware much more powerful and expensive than a PS3 or 360 FOR EVERY PERSON PLAYING!!! Are they really going to foot the bill for a high-end CPU for every gamer?

    I just don't see how they could make a profit having to provide that kind of computing power to every single gamer. It sounds make-believe.

    I'm so far from an expert on this type of thing, but it STILL sounds far fetched to me. Seems like those, that actually understand what On-Live is claiming it can do, are even more skeptical than me. If it was possible, it would have already been done/tried by the military or Raytheon or some shit I imagine.
     
  3. Xzyx987X

    Xzyx987X Well-Known Member

    Well if you actually run the numbers that part isn't horribly unrealistic. Since there's no way everyone will be playing at the same time, if you assume one $2000 PC's worth of hardware will be enough for every 4 subscribers, you would need to charge every user around $40 a month to break even on the cost of PCs. This means, if they were charging $60 a month, and were able to make the hardware less expensive because they got special volume deals, and were able to achieve a higher user to PC ratio, all of which are realistic prospects, they might just make enough to cover the bandwidth, employee salaries, storage facilities, game licencing, and be profitable. Maybe.

    But saying that it isn't entirely unrealistic doesn't mean they won't have to be performing a tight rope act on the edge of a razor blade to make it happen. At $80 a month, you are in a lot better shape, but will anyone realistically pay that? At that price you are spending almost as much as you would to buy a game console and a new game every month over the course of two years, for what is inherently an inferior experience. Oh and at the end of the day, you don't actually own anything, meaning the fun stops the second you can't pay your bills, you don't get any resale or collector's value, and all sorts of other bullshit.

    So maybe they could be proffitable, but that doesn't mean it's a good deal for anyone else. And that's assuming the end user experience isn't crap to begin with.
     
  4. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Having played MMOs I can tell you that what works for those, does NOT work for games we play. For instance Eve online, which I play, and what uses 'all players on same server' kind of principle with about 40-50000 players at peak times, there are huge problems with lag at times. Server setup for that game is from my limited understanding quite massive, and im talking like getting stuck for 20 minutes kind of lag when theres enough players on same grid.
     
  5. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    Exactly!, Not only that what about singler player, or versus when the people you want to play with are all at the same location? What about local lan setups? I play a bunch stuff that allows you to setup your own local lan with multiple displays?

    If OnLive is the future of gaming (which is how they're advertising it) Then we'd be givin up all kinds of stuff just
    so the publishers can maximize and optimize their profits /forums/images/%%GRAEMLIN_URL%%/cry.gif
     
  6. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Theres been lot of things that have been a future of something. Nobody remembers those things anymore.
     
  7. Brisal73

    Brisal73 Well-Known Member

  8. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    wow this is really awesome. I remember signing up for the beta they mentioned months ago, but I never heard a thing from them.

    Do you know if they are still looking for beta testers?

    So hard to believe that you will be able to get this to run on an iPhone with decent frame rate. The PC / Mac / TV thing I can believe, but cellular??? I gotta see it with my own eyes to be a believer.

    thanks for the link Brian.
     
  9. Brisal73

    Brisal73 Well-Known Member

    I really like the live video streaming..if only VF had that [​IMG]

    GREAT technology that is ahead of its time. In 10-15 years I see it being the standard.
     
  10. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    Agreed that this may become the norm in 10-15 years. As he mentioned in the video... this could be the answer to piracy that game developers have been looking for.
     
  11. Plague

    Plague Well-Known Member

    PSN:
    plague-cwa
    XBL:
    HowBoutSmPLAGUE
  12. Plague

    Plague Well-Known Member

    PSN:
    plague-cwa
    XBL:
    HowBoutSmPLAGUE
    HAH! Merged! I did not do it! Excellent choice, though.
     
  13. Brisal73

    Brisal73 Well-Known Member

    got my invite for the beta
     
  14. Leonard_McCoy

    Leonard_McCoy Well-Known Member

    Didn't you break your NDA just now, by saying you're in?
     
  15. Brisal73

    Brisal73 Well-Known Member

    Nope just got the email invite. I was told not to send the link and that is it.
     
  16. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    congrats man... i hope i get picked.
     
  17. Hazzerone

    Hazzerone Well-Known Member

  18. Kidvid711

    Kidvid711 Well-Known Member

    Re: OnLive: top tier?

    I'll possibly get it when it starts to get some online fighting games.
     
  19. FightClubHuBBs

    FightClubHuBBs Well-Known Member

    PSN:
    FightClubHuBBs
    XBL:
    FightClubHuBBs
    Re: OnLive: top tier?

    the Onlive! is still around? I thought it was vaporware by now. Well to be honest I believe it will be vaporware soon. There would be a huge strain on servers because of the streaming that they would literally have to keep adding to keep up with the demand. Until they find an optimal server capacity its gonna be low quailty streamed games or laggy as hell.
     
  20. ShinobiFist

    ShinobiFist Well-Known Member

    Re: OnLive: top tier?

    Onlive is a joke. 15$ a month on top of the rental/purchase fees.....Fuck that! And mind you, you DO NOT OWN THE GAMES YOU BOUGHT! They do.
     

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