Tekken 6: Bloodline Rebellion

Discussion in 'General' started by Libertine, Sep 20, 2008.

  1. Reno

    Reno Well-Known Member

    Jeneric is right, get off your fucking high horses.
     
  2. quash

    quash Well-Known Member

    PSN:
    SuperVernier
    XBL:
    GUILTY GAIJIN
    who the hell needs solid gameplay when you have ex orochi blood zombie powers and rings with no boundaries?

    no gimmicks here people, move along.
     
  3. KrsJin

    KrsJin Well-Known Member

    ^ Says the GG player lol.

    I think it's just best if we don't discuss any other games on this site other than VF. Lots of ignorance gets shown and it just causes riffs. Discussions are cool and all but pretty much any other fighting game thread on here degenerates into hate.

    Not to defend Tekken or anything but, I can go through many, many fighters, and explain how certain characters are a mockup of other known figures. Including VF.
     
  4. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    I heard that they have increased damage scaling and possibly toned other outrageous issues of T6 down in bloodline rebellion. So maybe they figured T6 was getting too much out of hand.

    As per items, well, VF was there first as usual so namco follows.
     
  5. quash

    quash Well-Known Member

    PSN:
    SuperVernier
    XBL:
    GUILTY GAIJIN
    you actually watch the norcal match vids? what the hell.

    and quite frankly, gg is far from gimmicky once you actually play it. if nothing else, there's variety among the competitive characters (almost comparable to vf, actually) and it's still more balanced than anything capcom's ever made.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Not to defend Tekken or anything but, I can go through many, many fighters, and explain how certain characters are a mockup of other known figures. Including VF.</div></div>

    well, obviously they need inspiration from somewhere. the main difference between vf and tekken being that vf takes cliche archetypes and shapes them into a unique mold while tekken is a throwback to the days of mortal kombat where you could name characters after really bad puns and overstylize them to hell.
     
  6. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Seriously.

    What gimmicks has Tekken been based on? 10-String combos? Item moves? These are things that no one who plays Tekken competitively uses (although sometimes 10-Strings are used that are cut short). These are pretty much just novelties that exist just for the hell of it. Anyone who thinks that Tekken is based on these things doesn't play the game. If anyone bothered to read from the link that Lucid_Nightmare posted, you'd see that damage scaling is being improved, the wall system is being redone, and characters are being retuned to make the game more balanced. Special effects to hide poor collision detection? Just look at some of the combos in VF. Moves that don't even hit the opponent connect as a combo sometimes, so it's not as if VF is much better in that department. What Tekken fan is proud of having 4 buttons instead of 3? For the most part, the arguments against Tekken in this thread have been pretty stupid. The best argument that I've seen is that Tekken doesn't offer that much in innovation. VF seems to come out with new gameplay mechanics before Tekken most of the time, I'll admit. Also, not every Tekken changes all that much from the previous iteration. The change from TTT to T4 was egregiously different. Not that many people noticed the additions from T4 to T5, however. Among other things, long range throws and a new buffering system were added, the latter being the most significant. The way moves are buffered in Tekken is pretty different than in VF, so I guess that can sort of be called an innovation. I don't know much about T5:DR. I know that a new type of recovery was added but I don't know anything beyond that. In Tekken 6, the most significant changes seem to be the bound system, health increase, and the new low parry property. To me, it looks like T5:DR with more damaging combos. It's too early to tell how different T6:BR will be from T6. How can people say that it looks like just more novelties from a single trailer? I don't remember any Tekken trailers going too in-depth regarding gameplay changes, and this trailer wasn't any different. We're just going to have to wait for more information as it unfolds.
     
  7. ShinobiFist

    ShinobiFist Well-Known Member

    Quote for fucking truthness! Thread/
     
  8. Fulan

    Fulan Well-Known Member

    Tekken is to blame for global warming.
     
  9. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    I enjoy the Tekken games.

    Always have, always will.

    But since I started playing VF I feel like I have been spoiled by how well the game plays and how balanced the cast of characters are.

    I know I can't be alone on that front.

    It's similar to when I first played the Unreal Tournament series. I still can't see how any FPS can compete with that game.

    Quake comes close but in my eyes UT blows it out of the water.

    Same thing happened when I played the Pokemon games on the Gameboy and Phantasy Star Online on the Dreamcast.
     
  10. KrsJin

    KrsJin Well-Known Member

    Oh, I agree entirely. And it's the same for Tekken. If someone who doesn't know about the GG series sees it, they'll see trees, spider webs and birds, instant kills and bursts very differently than someone who's played it for awhile. I no longer play GG, but I'm very familiar with it.
     
  11. Cuz

    Cuz Well-Known Member

    I love a little irony with my coffee in the morning.
     
  12. quash

    quash Well-Known Member

    PSN:
    SuperVernier
    XBL:
    GUILTY GAIJIN
    eww, you play testament.

    as for tekken, even when i play it all i have to do are those ridiculous relaunches with lili. i'm sure theres probably alot more broken bullshit in 5dr than that, but i haven't cared enough to actually try any of it.

    no matter how you try to spin it, it's still not nearly as balanced or as refined as vf. it might have some depth to it i'm not giving it credit for, but even most tekken players will openly admit it's not as good as vf in that respect. most of the pro tekken arguments i hear are that it's faster and more fun, and that's fine. but don't try to say that it's not gimmicky when it is.
     
  13. tonyfamilia

    tonyfamilia Well-Known Member

    I'm actually rooting for Tekken. I've always rooted for any fighter with the potential to become an even better fighter.
    That's why it's kinda sad when a new one comes out and it doesn't address the little issues that keep it from stepping up from good to great.

    The amount of safe launchers in Tekken is one of those things that keep this game from being great. The throw system almost non-existent since you can see throws coming AND most throws are too easy to get out of. Combine that with the fact that you can't effectively evade these safe launchers and you've got a recipe for:
    foot games, foot games, launcher blocked, foot games, foot games, launcher connects, half-life combo, foot games, foot games, see throw coming, mash out of throw, foot games, foot games, launcher connects, half-life combo, k.o.

    If Tekken implemented an effective evade system, a better throw system (at least 2 buttons to escape most throws instead of 1 button to escape most throws) and make most launchers that lead to half-life combos unsafe on block... this would make Tekken a much more serious fighter.

    I understand that Tekken doesn't take itself too seriously and that's cool but it's kinda funny when people try to defend it like it is a serious fighter.
    At least you guys aren't as bad as the people who defend Smash Bros as a serious fighter, lol.

    Btw, my horse is not high. He looks high but it's just he's got a lot of dust in his eyes and is tired.
     
  14. KrsJin

    KrsJin Well-Known Member

    No, I played Anji and Zappa, with a side dish of Venom. I just used Testament's whackyness for that example.

    The argument wasn't with 'depth' and 'balance.' I was just addressing your claim of gimmicks. Which you're still claiming, annnnd I guess we'll agree to disagree, or maybe our ideas of gimmicks are different.
     
  15. Jeneric

    Jeneric Well-Known Member

    Right, this establishes that your knowledge about Tekken is very limited.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">no matter how you try to spin it, it's still not nearly as balanced or as refined as vf. it might have some depth to it i'm not giving it credit for, but even most tekken players will openly admit it's not as good as vf in that respect. most of the pro tekken arguments i hear are that it's faster and more fun, and that's fine. but don't try to say that it's not gimmicky when it is. </div></div>What's funny is, if someone asked you to explain in depth how VF is balanced and refined in it's gameplay mechanics, you wouldn't be able to come up with anything.

    And is "gimmicky" the new retard word of the month or something? Wth is it even supposed to relate to? This is the problem with Tekken vs VF arguments on a Tekken or a VF board, everyone knows too little about the other game and just makes wild claims based on their limited experiences. Everyone here goes in an uproar when someone claims things about VF that are not true and says another fighting game is better, but what makes you all think this is any different?

    I don't know everything or even half about VF, I don't know everything or even half about Tekken and I doubt that many here can claim anything different.

    Define "serious". What is it that doesn't make Tekken serious? Skill level in Tekken at top japanese/korean level is just as high as in VF. A player like Mainstreet Ryu 2nd is easily comparable to Koedo in terms of knowledge, execution and overall skill.

    And about the "non existant" throw system, please just watch the SBO 2007 tournament for Tekken 5: DR and watch just how many times Devil Jin lands his laser throw.
     
  16. Cuz

    Cuz Well-Known Member

    My only real beef with Tekken is, after playing quite a bit of VF, I got used to the way VF handles dashing and crouch dashing. I feel the characters are "sluggish" when I play Tekken.
     
  17. Cuz

    Cuz Well-Known Member

    Do you think the new item moves will be an important new element to Tekken?
     
  18. Jeneric

    Jeneric Well-Known Member

    They're completely irrelevant in actual Tekken 6 gameplay.
     
  19. Cuz

    Cuz Well-Known Member

    So they're fluff?
     
  20. Jeneric

    Jeneric Well-Known Member

    Yes. So?
     

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