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VF5 Goh Thread

Discussion in 'Goh' started by ice-9, May 29, 2006.

  1. Makatiel

    Makatiel Well-Known Member

    Sadly, 4k is not half circular. It has one use and one use only - if your opponent has his back to the wall, you can use it to make them slam against the wall and get a huge damage wall combo. Otherwise the move is pretty useless.
     
  2. resist

    resist Well-Known Member

    I wouldn't say it's useless. Does well when you need a little space as it pushes back even on block.
     
  3. Reno

    Reno Well-Known Member

    4K is a great move imo. Like resist says, it pushes back on block so countering it can be tough for some characters, and on hit it pushes back even more, so you can get a wall slam or a ring out. Plus it puts someone in good range for f, f+K.
     
  4. Tiamat

    Tiamat Well-Known Member

    I just read in the black book thread that 66P+G is unbreakable now. Is that for real? Cause I like that...I'll give up some damage for that any day...though I never played FT in the first place
     
  5. Makatiel

    Makatiel Well-Known Member

    The problem being, even on CH, 4k only gives you a +6 advantage, which means that any character can beat your 66k with a punch. All of Goh's good flows on a +6 advantage are close range, but the 4k pushes the opponent too far to follow up effectively.

    Like I said, the only good use is for wall combos (or ROs I guess).

    Why would you ever want a character far away if you're playing Goh? Goh is only a threat when he is close.

    Also, 66p+g is unbreakable, which is definitely good stuff. But it's hard to get enough mileage out of it generally. If you're really afraid of getting your throw broken, just go for 62p+g. It will give you a little bit less damage, but you can 0 frame throw it.
     
  6. Tiamat

    Tiamat Well-Known Member

    between 3P+G, 33P+G, and 43P+G which one yields the highest guaranteed damage? is a down attack guaranteed after 3P+G?

    also according to the verB frame data his 66P+G can be broken...I'm hoping that's a mistake =[
     
  7. WrathX

    WrathX Well-Known Member

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Why would you ever want a character far away if you're playing Goh? Goh is only a threat when he is close.</div></div>

    Actually, this is move is a great answer if your close game is being rendered useless by an opponent. There are certain situations where I just get pummeled by an opponent at close range due to them guessing right, this move will ensure a bit of distance (even on guard) and let me take advantage of Goh's ranged sub-game.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">is a down attack guaranteed after 3P+G?</div></div>

    Nope. I've missed many times. With that...

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">between 3P+G, 33P+G, and 43P+G which one yields the highest guaranteed damage?</div></div>

    33P+G has a guaranteed down punch for an extra 12 damage for 52 total points, or you can go into the low throw guessing game for a possible total of 70 points. It's a bit of an unorthodox style, but it can work pretty well if your opponent isn't expecting it.

    /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  8. Tiamat

    Tiamat Well-Known Member

    so 33 is still the best eh?

    wonder if anyone knows the answer to my other question...
     
  9. ice-9

    ice-9 Well-Known Member

    /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif can't be broken...are you getting your info from VFDC movelist or Black Book? Could be a typo.
     
  10. Tiamat

    Tiamat Well-Known Member

  11. alucard19

    alucard19 Active Member

    It has to be a typo.Goh is God.*LOL*(i have no idea what i'm talking about).
     
  12. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    This throw cannot be escaped. The Black Book was correct, but the VFDC command list had a typo which is now corrected.

    Thanks for bringing it up.
     
  13. Tiamat

    Tiamat Well-Known Member

    no problem /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  14. tribaL

    tribaL Well-Known Member

    someone had said that 1k mc doesn't give a free low throw anymore? i've gotten it to hit, and have seen a few vids from japan where the goh player gets it off no problem... can they 2p out of it or something?
     
  15. ice-9

    ice-9 Well-Known Member

    Should still work, Goh gets +12 on MC with /forums/images/%%GRAEMLIN_URL%%/db.gif/forums/images/%%GRAEMLIN_URL%%/k.gif.
     
  16. Tiamat

    Tiamat Well-Known Member

    It was me who said that but I could have been wrong. Basically I went on training mode and tried it out and they were out of range of the low grab, I'm not sure why I just assumed it wasn't guaranteed anymore because of the range.

    *still doesn't have the game*

    Also got a question...ice said on page 5 that the knee is uncounterable on block but when I tried it they still get a free throw. same for 33P+K...can't duck a throw after it is blocked

    what I don't understand is that if 336P+K is -9 on block like the frame data says, how come I can't duck a throw if throws are 12 frames now?
     
  17. Jeneric

    Jeneric Well-Known Member

    It takes 7 frames to duck (6 if you use crouch dash instead of just ducking)

    So you're in 9 frames of disadvantage + 7 frames to duck = 16 frames before you're in ducking state, so the opponent's throw which is 12 frames will grab you before that
     
  18. ice-9

    ice-9 Well-Known Member

    You can't duck or crouch dash a throw if you are at -7 or worse. But you can attack out of a throw. The knee is uncounterable.
     
  19. Tiamat

    Tiamat Well-Known Member

    so you mean that after a blocked knee you can hit them out of a throw but you cannot duck under it?
     
  20. ice-9

    ice-9 Well-Known Member

    Correct.
     

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