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Virtua Fighter 4 Evo or Soul Calibur 2

Discussion in 'Console' started by playa, Aug 31, 2003.

  1. Horsepool

    Horsepool Well-Known Member

    I like VF4 better as a whole, more technical harder to master, more rewarding when you do (i still havent gotton that reward, but ill cream my pants when i do /versus/images/graemlins/wink.gif )

    Although i havent played SCII, im asuming its like the first when i say this: Its more of a casual game, easier to master and play, combos are easier to pull off, and timing isnt nearly as important. I got good with SCI in a few days, ive owned VF4EVO for a week or 2, and my friend still smokes me. Untill i started using brad... /versus/images/graemlins/grin.gif
     
  2. Ryadus

    Ryadus Well-Known Member

    When I was watching Soul Calibur 2 I shocked! One guy won his opponent under five seconds! /versus/images/graemlins/shocked.gif
    He fought his opponent out of the arena. Opponent couldn't do anything. In EVO you can't do that. You can't just keep pressing buttons and win your opponents. /versus/images/graemlins/grin.gif EVO really takes longer. Even mastering one character takes more than going trough Soul Calibur 2 with every character. /versus/images/graemlins/grin.gif
    This is just my opinion (I haven't played Soul Calibur so I'm not sure /versus/images/graemlins/smirk.gif). Does anyone agree with me? /versus/images/graemlins/wink.gif
     
  3. thebradSHow

    thebradSHow Well-Known Member

    They both are good games though I like VF4 far better. I had the misfortune of playing Yunsung as my first character and though I'm good with him, I can still never beat Hallister who plays Taki at a slightly higher level.
     
  4. CarbonBody

    CarbonBody Member

    Although I haven´t played any Soul Calibur title up to this point, when I look at the screenshots I get this feeling that this is more the lackluster type of fighting game, with extra stylish fighters and, of course, sexy women. Again, this is just the impression I get from the screenshots.
    I´m wondering if the weapon-based combat system does make a difference, or does it just play like every other 3d fighter (e.g. Tekken, DoA)?
     
  5. Bibulus

    Bibulus Well-Known Member

    namco doesnt give a shit about their fighters... so SC2 is bound to have its bad parts. Its almost like they said lets make stepping as safe as possible and not give a backdash so spacing is almost nill... not to mention backstep counter is MC properties. The AI is a joke for weapon master. Extremely hard is kinda good but it still gives you bad tendencies in your game.

    SC2 just has a few things I hate that they could have removed but decided not to... like Kilik's 1_3A+B attack throw, you can break it, but if you BREAK it kilik can get a free launcher. How about Mitsurugi, hes a solid character but suddenly if you start to hold down mid move he gets more 2 safe moves and +6 on block of kB. This wasnt intended it is just there and they didnt change it so namco sucks balls.

    VIVA LA LIZARDMAN! http://students.washington.edu/plum21/ The lizard is god... just remember the throw is UNBREAKABLE!
     
  6. Mirage

    Mirage Well-Known Member

    Not sure about Kilik's 1_3A+B, but Mis' KB2 is intended to be there, it's not a bug or anything like that, they are two different moves, you should know that if you look at damage, KB does more damage than KB2.


    I do agree that SC2 isn't as good as VF4evo though.

    Edit: And I 1000% agree step is too good in SC2.
     
  7. Saurian

    Saurian Well-Known Member

    I used to be a huge fan of Soul Calibur - had people round mine all the time for challenges, would trek out anywhere and everywhere to enter tournaments, if I wasnt challenging - I was in training mode.

    Then Namco released Soul Calibur and excluded (arcade) then ruined Lizardman (cheap afterthought for US release). I always feel beat em ups should Evolutionary, your character should still be your character but updated in each installment with new techs to suit the new game system, you amend your fighting style but are never totally alienated.

    AM2 do this beautifully - Namco dont, Imagine AM2 remove Lion from the next arcade VF for example - then include him in the home version glitched like mad.

    One minute I'm bussin out 8 hit juggles, mid-mid-mid cancels, stun combos and crazy travelling and stepping techs - next thing I know I'm dealing with glitches, bugs and what seems a totally different character (who now looks awful) >_<

    I've got my Akira now /versus/images/graemlins/grin.gif -
    But The Legend Will Never Die!
    [​IMG]
     
  8. Mirage

    Mirage Well-Known Member

    [ QUOTE ]
    Saurian said:

    I used to be a huge fan of Soul Calibur - had people round mine all the time for challenges, would trek out anywhere and everywhere to enter tournaments, if I wasnt challenging - I was in training mode.

    Then Namco released Soul Calibur and excluded (arcade) then ruined Lizardman (cheap afterthought for US release). I always feel beat em ups should Evolutionary, your character should still be your character but updated in each installment with new techs to suit the new game system, you amend your fighting style but are never totally alienated.

    AM2 do this beautifully - Namco dont, Imagine AM2 remove Lion from the next arcade VF for example - then include him in the home version glitched like mad.

    One minute I'm bussin out 8 hit juggles, mid-mid-mid cancels, stun combos and crazy travelling and stepping techs - next thing I know I'm dealing with glitches, bugs and what seems a totally different character (who now looks awful) >_<

    I've got my Akira now /versus/images/graemlins/grin.gif -
    But The Legend Will Never Die!
    [​IMG]


    [/ QUOTE ]

    I can't agree more, my favorite female charaters always have a child(children) and retire after that game. I mean once was bad, and they did twice...
     
  9. Paynt

    Paynt New Member

    Soul Calibur is so easy to get in to, while EVO takes a lifetime , and you`re still not "good". tsk tsk /versus/images/graemlins/mad.gif

    Life is short, so I play SC2. /versus/images/graemlins/grin.gif
     
  10. Saurian

    Saurian Well-Known Member

    [ QUOTE ]
    Paynt said:

    Soul Calibur is so easy to get in to, while EVO takes a lifetime , and you`re still not "good". tsk tsk /versus/images/graemlins/mad.gif

    Life is short, so I play SC2. /versus/images/graemlins/grin.gif

    [/ QUOTE ]

    I've never understood this argument - with Evo you have everything you need to know about becoming a competant player laid out in front of you - Soul Calibur gives you no tutorial whatsoever. As a player of both Evo and Soul Calibur I swear down that expert level skill is far easier to attain in Evo than it is in Soul Calibur as in Soul Calibur you are given no indication of how far or where you can take the system. You can play the game for ages (thinking) you are good but in actual fact you are complete shit.

    With Evo you get taught the skills and are given opponents to test them on, you know where you stand - Soul Calibur does not offer anything like this so the argument falls flat and is just down to people being too lazy to read/learn what is listed/demonstrated in front of them.
     
  11. Petrovsk

    Petrovsk Active Member

    This IS kind of a silly question to ask in a Virtua Fighter forum. It can seem like nitpicking too, since this is a great time for fighting game fans regardless of your favorite. The best three fighting games ever have been released recently and I encourage any fan to indulge in all of them (though I would recommend VF4 Evo tenfold over anything else if they could get only one).

    IMO, best fighting games
    Virtua Fighter 4 Evolution > Guilty Gear X2 > Soul Calibur 2

    I was rather disappointed with Soul Calibur 2 if not for the A.I. alone. You can win against the "hardest" A.I.s by doing Nightmare's [6][6](vertical attack) or Talim's (h)(h)(h)(v) over and over again. If you try to mix it up or fool your opponent, you fail miserably. No fun. /versus/images/graemlins/frown.gif
     
  12. Yaster

    Yaster Member

    Re: Karate Champ or Ye Are Kung Fu

    [ QUOTE ]
    sanjuro said:

    Karate Champ

    [/ QUOTE ]
    shut up! Yie Are Kung Fu was the bomb :p
     
  13. Faded

    Faded Well-Known Member

    Re: Karate Champ or Ye Are Kung Fu

    [ QUOTE ]
    Yaster said:

    [ QUOTE ]
    sanjuro said:

    Karate Champ

    [/ QUOTE ]
    shut up! Yie Are Kung Fu was the bomb :p

    [/ QUOTE ]

    Yes.


    That bastard with the tonfas did for me most of the time though.
     
  14. ZeroSpirit

    ZeroSpirit Member

    [ QUOTE ]
    Petrovsk said:

    This IS kind of a silly question to ask in a Virtua Fighter forum. It can seem like nitpicking too, since this is a great time for fighting game fans regardless of your favorite. The best three fighting games ever have been released recently and I encourage any fan to indulge in all of them (though I would recommend VF4 Evo tenfold over anything else if they could get only one).

    IMO, best fighting games
    Virtua Fighter 4 Evolution > Guilty Gear X2 > Soul Calibur 2

    I was rather disappointed with Soul Calibur 2 if not for the A.I. alone. You can win against the "hardest" A.I.s by doing Nightmare's [6][6](vertical attack) or Talim's (h)(h)(h)(v) over and over again. If you try to mix it up or fool your opponent, you fail miserably. No fun. /versus/images/graemlins/frown.gif

    [/ QUOTE ]


    You do not like Tekken Tag? /versus/images/graemlins/frown.gif But, I must agree about the AI, so sad that when you try the more advanced stuff you don't succeed...

    BTW, SCII conventions that would be 66B and AAAB
     
  15. Neonomide

    Neonomide Well-Known Member

    PSN:
    Neonomide
    [ QUOTE ]
    Saurian said:
    I've never understood this argument - with Evo you have everything you need to know about becoming a competant player laid out in front of you - Soul Calibur gives you no tutorial whatsoever. As a player of both Evo and Soul Calibur I swear down that expert level skill is far easier to attain in Evo than it is in Soul Calibur as in Soul Calibur you are given no indication of how far or where you can take the system. You can play the game for ages (thinking) you are good but in actual fact you are complete shit.

    With Evo you get taught the skills and are given opponents to test them on, you know where you stand - Soul Calibur does not offer anything like this so the argument falls flat and is just down to people being too lazy to read/learn what is listed/demonstrated in front of them.

    [/ QUOTE ]

    I agree (after a LOT of playing hours) that VF 4 EVO training modes does give a far better foundation to player for building up skills, Evos game system is far more logical and varied too. Which means that it´s a more logical and fun game in the long run. Please understand that I speak only the language i know...
     
  16. ValeStyle_Gove

    ValeStyle_Gove Well-Known Member

    Silly Question to ask here really. I own Soul Calibur 2, TTT, Tekken4 and VFevo. Depite the flames and comparison SC2 is still a very good game. And when asking which one to buy, you should ask yourself what type of game your after. SC wont give you all the headaches of wonder what frame is this and that, but VF is a much more complex fighter, and I beleive it gives a MUCH longer lifespan.
     
  17. PIZman

    PIZman Well-Known Member

    Since I'm not fanatic about either game, I feel like I can offer some light to the situation. I feel like Virtua Fighter 4Evo is more of a career fighting game. I picked it up and got my face trashed. So I walked away from it. I picked up SC2 and beat it immediately. But SC2 was nonetheless fun. I found that the varied fighting styles of VF4E made it into more of...well, excuse my emotion, but hell...it felt more like a ballet. I felt like I really did have to REACT to what the opponent was doing to survive matches. SC2 presented me with challenges, and I felt like all I'd have to do was sidestep and slash away. But that's not to the discredit of SC2 - I'm a fan of hack-n-slash fighting as well.

    One of the things that disturbed me more than anything in SC2 was the amount of "copycat" characters - there are at least THREE characters that take on all of the other characters' moves - Charade, Necrid (boy was that was waste of Todd McFarlane's powers), and Inferno. I hate it when games give a character everyones' moves. I had generic characters.

    And I'll be honest - I hate Dural. I wish that there was some more well-defined enemy that had its own personality and style.

    So...which is better? Who knows. I like the two games for different reasons. I get the Soul Calibur itch from time to time and want to break out a sword and mow people down. But sometimes I get a Virtua Fighter itch, where I want to dig into a character and really feel like I'm mastering something.
     
  18. b4k4

    b4k4 Well-Known Member

    PSN:
    SoundReason
    To start with, I would like to say that the first fighting game I was ever serious about was VF4. It's what really got me into the competitive scene.

    Now, I hear a lot of SC2 bashing in here, and I think that for the most part, people doing it are blind VF fanboys. I'm not talking about everyone (nor anyone in particular), but saying that SC2 seems like a game about nothing but T&A, and flashy graphics after only seeing screenshots!? That's ridiculous. The reason I started playing SC2 is because they aracde scene for VF4 in Toronto was/is non-existant, and the people in Tekken raped me too hard.

    Within not too much time, I had picked up a character (on the advice of a local veteran), and was doing quite well. My experience was still very isolated, though. Once I got the import console version, and made my way onto the Soul Calibur forums, things started to get good. Within two weeks, I was going to SC2 tournaments, and having gatherings with the SC2 players of Toronto. Only then did I even begin to realize the depth of this game. The technical element is there, perhaps not so great as in VF, but it is still very important. To say this is a game to sit down and throw on when the friends are over, but not much more, does not do this game justice. The system has a lot of hidden quirks to it, which you can only know or understand if you are part of the community, and keep updated on new system information. I wish people wouldn't so quickly dismiss it as a scrub-fest.

    This February, I'm travelling to France with a team of eight other Canadian players to compete in a World Tournament for SC2. All sorts of countries (Canada, USA, France, Germany, Japan, Korea, Singapore, UK... and many more) will be there. The fact that this game has players dedicated enough to make such a trip, and in from so many corners of the globe, should be some indication that game is perhaps deeper than you have given it credit for.

    I don't expect this to change anybody's mind about the game, but I think that you should understand that it has the depth and technical merit of any other 3D fighter, if you take the time to learn it seriously.
     
  19. skyrend

    skyrend Active Member

    Yes, I think most replies are pretty ignorant but that's expected for a question like this.

    SC2 has depth, but it's broken. IMO, overall VF4 is a better game.
     
  20. ice-9

    ice-9 Well-Known Member

    b4k4, I think most of these other posters trying to (pointlessly) compare VF and SC are only doing so from a PS2, versus the CPU point of view.
     

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