1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
    Dismiss Notice

wall hit combo question & a giant swing observatio

Discussion in 'Wolf' started by Yupa, Jul 20, 2007.

  1. Jide

    Jide Joe Musashi Silver Supporter

    PSN:
    Blatant
    Re: wall hit combo question & a giant swing observ

    I've just tested this and I find it odd that in VF4 EVO /forums/images/%%GRAEMLIN_URL%%/p.gif /forums/images/%%GRAEMLIN_URL%%/k.gif used to be guaranteed all the time. In VF5 it needs be the right distance from the wall too.
     
  2. BK__

    BK__ Well-Known Member

    Re: wall hit combo question & a giant swing observ

    ahh, ok, sorry guys~

    i meant that i wish i could test so that i could see what everybody else is seeing, acutally i havent played vf since may/june as im not in UK and no source to play the game.

    i didnt mean to sound defensive or snobbish, and i shouldnt be posting information here at all since i have no source to refer to.

    keep playing and posting~
    great info
     
  3. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    Re: wall hit combo question & a giant swing observ

    I've been abusing that combo at every opportunity.

    I'm pretty sure you can get the same i17 window from wolf's /forums/images/%%GRAEMLIN_URL%%/d.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/g.gifpick up, provided you are at the right distance though.

    The only problem is that most people will just tech out of any fall you cause them.

    Although, saying that, is Wolf's /forums/images/%%GRAEMLIN_URL%%/df.gif /forums/images/%%GRAEMLIN_URL%%/df.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gifuntechable?
     
  4. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Re: wall hit combo question & a giant swing observ

    Correct.

    If you read Wolf's Command List on VFDC, you'll note that on hit and counter hit it produces a "slam". Slams are untechable knockdown effects and usually allow for a combo followup.

    If it was techable, then the Command List would indicate it as "down", for a basic knock down.
     
  5. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    Re: wall hit combo question & a giant swing observ

    Thanks for clarifying that.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice