What would be the most damaging move in real life?

Discussion in 'General' started by Sashaz, Jun 21, 2012.

  1. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    Taka's grab where he just falls directly on top of you /end.
     
  2. BogusMeatFactory

    BogusMeatFactory Well-Known Member

    The most painful would be Kage's 8P when the opponent is down. More so if they whiff it. Diving head first into the ground is not necessarily a safe maneuver.
     
  3. Taim_Meich

    Taim_Meich Member

    I've always thought that Goh's fighting style should be named Judo+yakuza violence, not just judo, haha.

    All his throws start as a regular judo throw, but he's usually not content with that and adds a bit of flavor at the end in the form of head smashing, neck breaking, head punching, body kicking...

    Goh wins the most violent award, but as far as real-life damage, any throw that slams you in the ground head-first (At least, Wolf and El Blaze have one of those each... Oh, and Kage!) is instant paralysis or death.
     
  4. Jigohro

    Jigohro Well-Known Member

    The reason I put Goh as top as far as lethality is concerned is because I *know* most of those moves can actually be done "in real life" (as per this thread title). Besides 4P+G, wtf.

    Wolf and Blaze's throws are from professional wrestling, an actual *person* won't just let you hoist him up on your back or spin around him, hanging by your legs. Sure, being dropped from this high up is potentially lethal, but how damaging a move that requires cooperation to execute really is? It's more along the lines of "tragic accident" than "murderous technique".

    Don't get me started on Kage. That bozo has no idea how to throw without Hollywood FX.
     
  5. Taim_Meich

    Taim_Meich Member

    Well, of course! I always jiggle a bit when I see those wrestling throws: "Wait, wait a moment... no, move a bit to the side... Yeah, head is correct... Drop bomb!" I mean, if someone let you do all of that, it would be lethal :p

    I'm also a bit surprised about 4P+G myself... would have been so terrible to just make that an uchi mata, or any of the several hip throws that involve a leg? I always liked hane goshi myself, I loved how you could transition to o soto gari so easily if the opponent resisted hane goshi.
     
  6. Outfoxd

    Outfoxd Well-Known Member

    Maybe Wolf came from the Japanese tradition. He could be a legit, catch-wrestling trained fighter who pro wrestles for fun (reading to far into it, but eh).

    Seconding Goh having the most potentially lethal throws. Nage-waza, when done with lethal intent and a hard surface, can cause crazy serious injury. Not to mention all he'd really have to do is hold one of his chokes for awhile until the other person dies.
     
  7. Taim_Meich

    Taim_Meich Member

    Hm, that's another pet peeve of mine in fighting games in general and VF in particular: why don't fighters hold their chokes, armlocks, holds, etc? Of course, for the point of view of the game, it makes sense that the choke/hold etc ends after a short animation, but it shouldn't be the aggressor the one that ends it, but the defender. that way, you see Goh do a downthrow on the opponent's side, armbars him/her, and instead of doing it and leaving, it ends with an animation of the defender repelling Goh, after the initial damage is done. Would look SO much better.
     
  8. Lord_Hollow

    Lord_Hollow Well-Known Member

    PSN:
    LordHollow_KMH
    XBL:
    LordHollow
    Akira's low punch reversal always looked painful to me. Also, in VF3, Taka's Low back throw, where he slams you so hard you stand back up before falling to the side.
     
  9. White_Worm

    White_Worm Well-Known Member

    My winner for most painful move: Vanessa's ground stance 2K hit throw. If your mouth is open during this move, you're basically being curb-stomped. At the very least, its a fractured skull, at the worst its a compressed spine.

    Runner up: Goh's low wall throw.
     
  10. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Did i mention wolf's low side throw from R? i don't know if it in FS.
     
  11. shinryu_returns

    shinryu_returns Well-Known Member

    Mechanically, it seems like a struggle would be a very appropriate way to deal with this sort of thing. I mean, if it's good enough for a side kick you'd think it'd be good enough for a choke or an arm bar; it's not like they've thrown the whole idea of mashing out of the system. Hell, even old SFII had you have to mash out of some throws, and if you did this sort of thing yyou could even get some nifty special KO animations if they didn't struggle out and the damage from the hold KO'd them ("snap!"). I really don't understand why they don't do this sort of thing either.
     
  12. Chanchai

    Chanchai Well-Known Member

    I like the amount of struggling in the VF games around the ranges they have been.

    And I've heard the UFC games are really good, so I should give those a shot for the grappling.

    That said, for the amount of mash in a fighting game, and I mean situational and triggered directly by player interactions... I think Dragonball Z has that ground covered. And I'm not knocking those games, they are fun! But they are built on a lot of "struggle situations," since probably the Super Famicon fighting games, maybe even before.

    Of course... back to the topic... those moves would be crazy damaging (DBZ moves) in real life lol... but back to VF.

    The eye gouges could cause permanent damage!
     
  13. MannyBiggz

    MannyBiggz Well-Known Member

    PSN:
    MannyBiggz
    XBL:
    Manello Biggz
    Not 100% sure if this is the right place for this, but I figure some people will get a kick out of checking this stuff out given the discussion here. Gonna share a few links of a lot of the grabs being used in Pro Wrestling. I'm especially a fan of Wolf's move list since his move list is pretty much full of Japanese Puroresu finishing maneuvers.

    Jeffery's Go 2 Sleep:

    Wolf's Burning Hammer:

    Wolf's Emerald Flowsion (RIP Misawa):

    Wolf's Burning Lariat:

    Just a few off the top of my head. Hope you peeps enjoy it.
     
  14. Tha_FeauchA

    Tha_FeauchA Yosha!

    PSN:
    Medina_Rico
    Dam man, i'm suprised cats aint dyin left n right from that stuff.
     
  15. MannyBiggz

    MannyBiggz Well-Known Member

    PSN:
    MannyBiggz
    XBL:
    Manello Biggz
    Sadly, the guy in the Emerald Flowsion montage, Mitsuharu Misawa, died in the ring during a tag match. I haven't read up on the details in a while, but last I recall reading, he was already kinda physically messed up going into the match. Took a simple belly to back suplex (very commonly used move in pro wrestling), and got knocked unconscious. According to wikipedia, the cause of death was a cervical spinal cord injury that caused cardiac arrest.

    Either way, this is still pro wrestling, so they're not exactly out to legit paralyze each other. When it comes to Japan (and North American indies), they take some pretty crazy risks with their offense to make it look extra legit.
     
  16. Mlai

    Mlai Well-Known Member

    When I saw Burning Hammer in VF, my first thought was "Ha, no way they do that move IRL pro wrestling; you drop the guy vertically on his head it's just too dangerous."

    And then this Youtube clip of Burning Hammers... 0___o

    These Jpnese wrestlers are crazy. That move is ridiculously dangerous...
     
  17. ExzetyXat1

    ExzetyXat1 Well-Known Member

    Aoi's ground throws :confused:
     
  18. CodyHunter07

    CodyHunter07 Well-Known Member

    Any move that ends with a crunchy sound is pretty damned dangerous.:D
     
    Miyuzaki likes this.
  19. Miyuzaki

    Miyuzaki New Member

    Pretty much Aoi's whole arsenal. Like aforementioned in the forum, touch Aoi, and you'll have broken arms.

    I mean, punches and kicks and bruises and strained muscles don't compare to crippling bone breaking moves that will take months to heal.
     
  20. Darthminion

    Darthminion Well-Known Member

    There's nothing that's gonna be worse off than Jeff's back breaker over knee but yes most of the moves are gonna inflict pain in real life lol @ the thread to be honest.
     

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